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General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
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<blockquote data-quote="Mephista" data-source="post: 7253152" data-attributes="member: 6786252"><p>Well, I did use some spells on exploration abilities, as I mentioned before. Not much; I had invested in thief tools and could stealth, so there was some used on helping in being a scout. Actually, less than you'd think - the decent dex and training meant that I could handle most situations well enough that I didn't need more than the occasional Invisibility spell. </p><p></p><p> Paladin could work too, that was my initial thought too. But then I noticed that a good chunk of the magus revolved around using something similar to sorcery points, which is why I thought we could do sorcerer as well. Just slip in the smite spells into the sorcerer, and some armor, and I think it has potential.</p><p></p><p>I definitely think that it would be some combination of sorcerer/paladin, though. </p><p></p><p>No one cared about anything other than having fun. And, yes, we all had fun.</p><p></p><p>In fact, I'd like to point out my magic items I did have. They all revolve around Elf themes. A faux moonblade. Elven chain. Elven boots. Elven cloak. It wasn't random - I traded my share of items away in the elven kingdom to get these items specifically, because it fit my character idea. Well, it was more along the lines of be rewarded to my character for their efforts in recovering other items and giviing them to the elven nation, but that's really just splitting hairs.</p><p> And that's the crux. I played my bladesinger differently than you did. Or, if I'm reading your early posts right, a fellow player of yours did. </p><p></p><p>Here's something that many people forget about games when talking in threads like this. All games are different. Or, at least, different enough. The tactics you proposed would have been <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> at my table. Different playstyles meshing with different plots and different party compositions. I worked my character to fill in a need of our group. Your group does, well, whatever they're doing; I don't know, I'm not there.</p><p></p><p>In the end, everyone had fun and that's all that matters in the end.</p></blockquote><p></p>
[QUOTE="Mephista, post: 7253152, member: 6786252"] Well, I did use some spells on exploration abilities, as I mentioned before. Not much; I had invested in thief tools and could stealth, so there was some used on helping in being a scout. Actually, less than you'd think - the decent dex and training meant that I could handle most situations well enough that I didn't need more than the occasional Invisibility spell. Paladin could work too, that was my initial thought too. But then I noticed that a good chunk of the magus revolved around using something similar to sorcery points, which is why I thought we could do sorcerer as well. Just slip in the smite spells into the sorcerer, and some armor, and I think it has potential. I definitely think that it would be some combination of sorcerer/paladin, though. No one cared about anything other than having fun. And, yes, we all had fun. In fact, I'd like to point out my magic items I did have. They all revolve around Elf themes. A faux moonblade. Elven chain. Elven boots. Elven cloak. It wasn't random - I traded my share of items away in the elven kingdom to get these items specifically, because it fit my character idea. Well, it was more along the lines of be rewarded to my character for their efforts in recovering other items and giviing them to the elven nation, but that's really just splitting hairs. And that's the crux. I played my bladesinger differently than you did. Or, if I'm reading your early posts right, a fellow player of yours did. Here's something that many people forget about games when talking in threads like this. All games are different. Or, at least, different enough. The tactics you proposed would have been :):):):) at my table. Different playstyles meshing with different plots and different party compositions. I worked my character to fill in a need of our group. Your group does, well, whatever they're doing; I don't know, I'm not there. In the end, everyone had fun and that's all that matters in the end. [/QUOTE]
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Bladesinger - a criticism of its design
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