Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 7253212" data-attributes="member: 71699"><p>Arcane Recover at 6th level for +3x 2nd level slots. Leaves all 3rd level slots unused.</p><p></p><p></p><p>1-8 Shields is... it simply doesn't work out that way. Yes, the Cleric is burning slots proactively instead of reactively. Play it out. You'll see that the non-BS parties use more resources. </p><p></p><p>At 6th, with Booming Blade, you land 2d8+4 on your attack, and another 2d8 + an attack for 1d8+4 again if they choose to move away from you. It's nearly Fireball damage on any creature that tries to ignore you.</p><p></p><p></p><p>No, that doesn't happen. In played encounters, it is rare for foes to stand toe-to-toe and swing every round non-stop. For one thing, they need to close (getting one rock throw instead of a swing). And the situation is not - all giants alive for rounds 1-7, all giants dead in round 8. They die at various times over the course of the combat. I've run this encounter several times now with each group, and the BS has not seen a single critical. Across several combats the BS has been hit a few times, splitting the damage with the Cleric. Each hit was at the BS' discretion: a Shield cast would have stopped it. The Diviner has been downed twice and died once. Just to stray rocks.</p><p></p><p>Until you run the encounter there isn't too much value in continuing this. Your averaging assumptions are good starting points, but in the end they can't capture an encounter as it plays out.</p><p></p><p></p><p>[Edit: I ran the "hard" two-giant version once more out of curiousity to see whether they could focus-down the BS. Combat was over in 3 rounds. BS got in 57 damage (with no move triggers on BB). BS did not get hit and <em>never needed </em>to Shield. Spells used = 1x 1st and 2x 2nd level slots (Mage Armor, Blur, Warding Bond). Mage Armor runs another several hours and Warding Bond about another hour. Neither takes Concentration. This is <u>typical</u> for these combats. Giants, with +8 attack, cannot hit BS.]</p></blockquote><p></p>
[QUOTE="clearstream, post: 7253212, member: 71699"] Arcane Recover at 6th level for +3x 2nd level slots. Leaves all 3rd level slots unused. 1-8 Shields is... it simply doesn't work out that way. Yes, the Cleric is burning slots proactively instead of reactively. Play it out. You'll see that the non-BS parties use more resources. At 6th, with Booming Blade, you land 2d8+4 on your attack, and another 2d8 + an attack for 1d8+4 again if they choose to move away from you. It's nearly Fireball damage on any creature that tries to ignore you. No, that doesn't happen. In played encounters, it is rare for foes to stand toe-to-toe and swing every round non-stop. For one thing, they need to close (getting one rock throw instead of a swing). And the situation is not - all giants alive for rounds 1-7, all giants dead in round 8. They die at various times over the course of the combat. I've run this encounter several times now with each group, and the BS has not seen a single critical. Across several combats the BS has been hit a few times, splitting the damage with the Cleric. Each hit was at the BS' discretion: a Shield cast would have stopped it. The Diviner has been downed twice and died once. Just to stray rocks. Until you run the encounter there isn't too much value in continuing this. Your averaging assumptions are good starting points, but in the end they can't capture an encounter as it plays out. [Edit: I ran the "hard" two-giant version once more out of curiousity to see whether they could focus-down the BS. Combat was over in 3 rounds. BS got in 57 damage (with no move triggers on BB). BS did not get hit and [I]never needed [/I]to Shield. Spells used = 1x 1st and 2x 2nd level slots (Mage Armor, Blur, Warding Bond). Mage Armor runs another several hours and Warding Bond about another hour. Neither takes Concentration. This is [U]typical[/U] for these combats. Giants, with +8 attack, cannot hit BS.] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
Top