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Bladesinger - a criticism of its design
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<blockquote data-quote="Ovinomancer" data-source="post: 7255437" data-attributes="member: 16814"><p>Is the cleric not healing themselves? Warding bond doesn't reduce the damage load to the party, it just spreads it out.</p><p></p><p>Also, we need to clarify the scenario. This is 1 round of combat prepping and then 2 rounds defeating the giants, or some other setup? How many attacks does the bladesinger take in each combat and of what kind? Further, the bladesinger should be assumed to lose initiative at least once in four combats against giants, so are we going to factor in the initial no-defenses up but mage armor round of damage? Where do you want that one -- best case is the last, worst is the second after choosing to take a hit in the first. </p><p></p><p>You've set up some of the necessary criteria to resolve these assumptions, but not all of them.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7255437, member: 16814"] Is the cleric not healing themselves? Warding bond doesn't reduce the damage load to the party, it just spreads it out. Also, we need to clarify the scenario. This is 1 round of combat prepping and then 2 rounds defeating the giants, or some other setup? How many attacks does the bladesinger take in each combat and of what kind? Further, the bladesinger should be assumed to lose initiative at least once in four combats against giants, so are we going to factor in the initial no-defenses up but mage armor round of damage? Where do you want that one -- best case is the last, worst is the second after choosing to take a hit in the first. You've set up some of the necessary criteria to resolve these assumptions, but not all of them. [/QUOTE]
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Bladesinger - a criticism of its design
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