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Bladesinger - a criticism of its design
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<blockquote data-quote="clearstream" data-source="post: 7259573" data-attributes="member: 71699"><p>This misreports the facts. We showed <em>definitively</em> that BS had at least two and more likely all three 3rd level slots unused by the end of the day. And that is assuming that their whole day is hard encounters against CR 5 Hill Giants that solely target them. They are hit twice per encounter.</p><p></p><p>Mage Armor</p><p>E1 Blur, Shield</p><p>E2 Blur, Shield</p><p>SR Arcane Recovery</p><p>E3 Blur, Shield</p><p>E4 Blur, Shield</p><p>+1 Shield to the combo of lose initiative + hit by rock</p><p></p><p>When you playtest this, what you find is that the second hit comes late enough that much of the time you don't need to refresh the Blur (Giant will die before another swing). BS has 75% chance to maintain Blur. So overwhelmingly most of the time, there is no need to refresh Blur. Worst case, you need to refresh it <u>once</u> per day. That leaves two 3rd level slots remaining.</p><p></p><p>And we now need to find out how Diviner does. What I'll do is report spells cast in each playtest.</p><p></p><p></p><p>I've playtested this character now through numerous scenarios, and I am playing in a campaign right next to one. I know how the tradition works out. </p><p></p><p>Put concisely, PDFs based on all hard, all CR 5 Hill Giant encounters (with atypical attack bonuses for their CR) fail to capture adventuring days at the table. Playtesting quickly reveals that factors a PDF doesn't capture, like range and position, matter.</p><p></p><p></p><p>Based on what I have seen so far (numerous playtests replacing BS with a Diviner or offensive Battlemaster or defensive Champion) the resource cost for BS is less than that of the alternative parties. You've remained stonily silent on that issue. <strong>What spells are your alternatives casting?</strong></p><p></p><p>If offensive Battlemaster and defensive Champion aren't better than BS, what martial build is? <strong>Nominate it and I will test it.</strong></p><p></p><p>If the resource cost was high, or BS survival in these fights felt risky, I'd agree with you. But it isn't, and they don't. The strongest tactic that I have found so far for foes is to pretend BS does not exist: spiking Booming Blade damage.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7259573, member: 71699"] This misreports the facts. We showed [I]definitively[/I] that BS had at least two and more likely all three 3rd level slots unused by the end of the day. And that is assuming that their whole day is hard encounters against CR 5 Hill Giants that solely target them. They are hit twice per encounter. Mage Armor E1 Blur, Shield E2 Blur, Shield SR Arcane Recovery E3 Blur, Shield E4 Blur, Shield +1 Shield to the combo of lose initiative + hit by rock When you playtest this, what you find is that the second hit comes late enough that much of the time you don't need to refresh the Blur (Giant will die before another swing). BS has 75% chance to maintain Blur. So overwhelmingly most of the time, there is no need to refresh Blur. Worst case, you need to refresh it [U]once[/U] per day. That leaves two 3rd level slots remaining. And we now need to find out how Diviner does. What I'll do is report spells cast in each playtest. I've playtested this character now through numerous scenarios, and I am playing in a campaign right next to one. I know how the tradition works out. Put concisely, PDFs based on all hard, all CR 5 Hill Giant encounters (with atypical attack bonuses for their CR) fail to capture adventuring days at the table. Playtesting quickly reveals that factors a PDF doesn't capture, like range and position, matter. Based on what I have seen so far (numerous playtests replacing BS with a Diviner or offensive Battlemaster or defensive Champion) the resource cost for BS is less than that of the alternative parties. You've remained stonily silent on that issue. [B]What spells are your alternatives casting?[/B] If offensive Battlemaster and defensive Champion aren't better than BS, what martial build is? [B]Nominate it and I will test it.[/B] If the resource cost was high, or BS survival in these fights felt risky, I'd agree with you. But it isn't, and they don't. The strongest tactic that I have found so far for foes is to pretend BS does not exist: spiking Booming Blade damage. [/QUOTE]
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