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Bladesinger/arcane trickster
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<blockquote data-quote="Adb0782" data-source="post: 8195470" data-attributes="member: 6945705"><p>shadow touch with false life or inflict wouds looks better than hex (or am i missing something?), even misty step is really nice...but it mean end with 19 int and 20 dex i suppose, isnt it?...both path have good reasons in my opinion anyway...</p><p></p><p>GI is very good but it dont let me cast shadow blade.</p><p>with 2 dip i suppose i get too few sneak attack for be worth it, canning action is good but its not mandatory, while a better sneak attack can make me choose to be in malee more often but 1d6 or even 2d6 its just 3.5/7 damage more per turn, even with canning action its probably too few for dont just stay bladesinger.</p><p>Blade singer 6/ arcane trickster x maybe can work, but it will not get spells above the 3 lv (and so it will never use shadow blade at hight lv spell, while it should be the core of my build) and my group is a cleric, a barbarian, a monk a druid and this charcater...seem need more magic.</p><p></p><p>My only doubt about this is: did you not end 90% of times just using it like any other wizard? Wasnt at a certain (early) point, malee attacks too weak for dont just cast anything else?</p></blockquote><p></p>
[QUOTE="Adb0782, post: 8195470, member: 6945705"] shadow touch with false life or inflict wouds looks better than hex (or am i missing something?), even misty step is really nice...but it mean end with 19 int and 20 dex i suppose, isnt it?...both path have good reasons in my opinion anyway... GI is very good but it dont let me cast shadow blade. with 2 dip i suppose i get too few sneak attack for be worth it, canning action is good but its not mandatory, while a better sneak attack can make me choose to be in malee more often but 1d6 or even 2d6 its just 3.5/7 damage more per turn, even with canning action its probably too few for dont just stay bladesinger. Blade singer 6/ arcane trickster x maybe can work, but it will not get spells above the 3 lv (and so it will never use shadow blade at hight lv spell, while it should be the core of my build) and my group is a cleric, a barbarian, a monk a druid and this charcater...seem need more magic. My only doubt about this is: did you not end 90% of times just using it like any other wizard? Wasnt at a certain (early) point, malee attacks too weak for dont just cast anything else? [/QUOTE]
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