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Bladesinger/arcane trickster
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<blockquote data-quote="auburn2" data-source="post: 8195662" data-attributes="member: 6855259"><p>Copy all. Dropping a weapon is not supposed to use a free action. Picking it up certainly does though. But your tabole is your table.</p><p></p><p>With Shadowblade after 6th level you would have good DPR in melee (your houserule on dropping weapons notwithstanding). It is not as good as a full martial character, but probably better than a single class Rogue. One thing to be aware of is blur is a go-to spell and you can't use that with shadowblade. If you are disengaging like a Rogue though you probably do not need to though.</p><p></p><p>I would definitely not get the mobile feat, you do not get hit enough to worry about attacks of opportunity. When I was playing my bladesinger at times I would actually purposely cause attacks of opportuinity so the enemy would use their reaction and our Rogue could dash past him without getting attacked. If you are multiclassed into Rogue you can take disengage to eliminate the OA or take dash for the extra movement. Keep in mind you get extra movement when in bladesong too.</p><p></p><p>As far as spell selection here are some pointers:</p><p>1st: shield, absorb elements (I would take this as Rogue spell), grease and rituals (detect magic, find familiar, identify, comprehend languages).</p><p></p><p>2nd: blur, shadowblade, tasha's mind whip, levitate. mirror image, darkvision if you don't have it, dragon's breath. Note levitate is an awesome offensive spell for a bladesinger - Levitate a melee enemy into the air, then take out a snickers while your fighters pummel him with arrows and crossbow bolts!</p><p></p><p>3rd level: blink, fly, haste, hypnotic pattern, fear, fireball, lightning bolt</p><p></p><p>4th level: fire shield, polymorph, mordenkanen's hound</p><p></p><p>5th level: cone of cold, bigby's hand, wall of force</p></blockquote><p></p>
[QUOTE="auburn2, post: 8195662, member: 6855259"] Copy all. Dropping a weapon is not supposed to use a free action. Picking it up certainly does though. But your tabole is your table. With Shadowblade after 6th level you would have good DPR in melee (your houserule on dropping weapons notwithstanding). It is not as good as a full martial character, but probably better than a single class Rogue. One thing to be aware of is blur is a go-to spell and you can't use that with shadowblade. If you are disengaging like a Rogue though you probably do not need to though. I would definitely not get the mobile feat, you do not get hit enough to worry about attacks of opportunity. When I was playing my bladesinger at times I would actually purposely cause attacks of opportuinity so the enemy would use their reaction and our Rogue could dash past him without getting attacked. If you are multiclassed into Rogue you can take disengage to eliminate the OA or take dash for the extra movement. Keep in mind you get extra movement when in bladesong too. As far as spell selection here are some pointers: 1st: shield, absorb elements (I would take this as Rogue spell), grease and rituals (detect magic, find familiar, identify, comprehend languages). 2nd: blur, shadowblade, tasha's mind whip, levitate. mirror image, darkvision if you don't have it, dragon's breath. Note levitate is an awesome offensive spell for a bladesinger - Levitate a melee enemy into the air, then take out a snickers while your fighters pummel him with arrows and crossbow bolts! 3rd level: blink, fly, haste, hypnotic pattern, fear, fireball, lightning bolt 4th level: fire shield, polymorph, mordenkanen's hound 5th level: cone of cold, bigby's hand, wall of force [/QUOTE]
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