(Reposted from the WotC 4e Controller forum. I'd like the input of the people on this forum as well, and some might not frequent the WotC forums or the controller forum specifically.)
I decided to try out the Bladesinger for Game Day, and I really enjoyed how it played. It was fun getting in there and mixing it up with blade and magic, which is one of the reasons I enjoy the hexblade so much.
Looking at later levels, though, I start to wonder if the Bladesinger is as underpowered as it seems on paper. I will not deny that the Bladespells give a lot of versatility to the class, and that Bladesong is a very powerful spell.
However, the only Daily attack spells the class gets are Wizard encounter spells used as dailies. Right off the bat, that's low damage and utility compared to any other controller's dailies. Where other classes would get encounter powers, the Bladesinger seems only to get improvements to Bladesong, which never increases in number of uses (as Power Strike and Backstab would) or duration. Most of those improvements are of limited utility, relying on the actions of enemies (or expenditure of action points) rather than something the bladesinger can use at his behest.
It just seems to be fairly underwhelming when compared to controllers such as the other wizards or the invoker. It has literally one encounter "attack" power in Bladesong, which is "until the end of your next turn" duration. It scales in damage at levels 17 and 27, but never in duration or number of uses. It's like the Executioner's Assassin's Strike, but without the scaling to match it to other strikers' having multiple encounter powers. One round of Bladesong just doesn't seem to stand up to four wizard encounters of damage and utility.
Also, where fighters would learn other stances, thieves would learn new tricks and rangers would learn new aspects, the bladesinger learns no new bladespells. This seems odd, considering the class' reliance on MBAs just like those others.
Maybe I'm looking at it wrong. I don't know. I do know that I love the Bladespell idea, but the encounter as daily seems weird. I think I might have gone a different route and said that bladespells lack the ability to memorize the most powerful wizard spells, and then I would have given them encounters only, with no dailies to blow. They'd nova via the Bladesong improvements.
Any other impressions of the class? I'd like to see if others are reading this the same way I am. I'd really like to see a Design & Development article on the class itself, which, indeed, may show up in a few weeks.
I am enjoying the class right now, and I will have fun in Encounters, but I am worried about the class in longer campaigns in which I might wish to use it. If I'm a controller, I'd like to be able to fulfill that function. I actually felt more like a striker during Game Day, using Dazzling Sunray (which deals radiant damage) on the undead creatures.
I decided to try out the Bladesinger for Game Day, and I really enjoyed how it played. It was fun getting in there and mixing it up with blade and magic, which is one of the reasons I enjoy the hexblade so much.
Looking at later levels, though, I start to wonder if the Bladesinger is as underpowered as it seems on paper. I will not deny that the Bladespells give a lot of versatility to the class, and that Bladesong is a very powerful spell.
However, the only Daily attack spells the class gets are Wizard encounter spells used as dailies. Right off the bat, that's low damage and utility compared to any other controller's dailies. Where other classes would get encounter powers, the Bladesinger seems only to get improvements to Bladesong, which never increases in number of uses (as Power Strike and Backstab would) or duration. Most of those improvements are of limited utility, relying on the actions of enemies (or expenditure of action points) rather than something the bladesinger can use at his behest.
It just seems to be fairly underwhelming when compared to controllers such as the other wizards or the invoker. It has literally one encounter "attack" power in Bladesong, which is "until the end of your next turn" duration. It scales in damage at levels 17 and 27, but never in duration or number of uses. It's like the Executioner's Assassin's Strike, but without the scaling to match it to other strikers' having multiple encounter powers. One round of Bladesong just doesn't seem to stand up to four wizard encounters of damage and utility.
Also, where fighters would learn other stances, thieves would learn new tricks and rangers would learn new aspects, the bladesinger learns no new bladespells. This seems odd, considering the class' reliance on MBAs just like those others.
Maybe I'm looking at it wrong. I don't know. I do know that I love the Bladespell idea, but the encounter as daily seems weird. I think I might have gone a different route and said that bladespells lack the ability to memorize the most powerful wizard spells, and then I would have given them encounters only, with no dailies to blow. They'd nova via the Bladesong improvements.
Any other impressions of the class? I'd like to see if others are reading this the same way I am. I'd really like to see a Design & Development article on the class itself, which, indeed, may show up in a few weeks.
I am enjoying the class right now, and I will have fun in Encounters, but I am worried about the class in longer campaigns in which I might wish to use it. If I'm a controller, I'd like to be able to fulfill that function. I actually felt more like a striker during Game Day, using Dazzling Sunray (which deals radiant damage) on the undead creatures.