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Bladesinger with a staff
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<blockquote data-quote="DEFCON 1" data-source="post: 8138330" data-attributes="member: 7006"><p>These are all very good points you make and indeed is something that should definitely be beared in mind. Although I would add that if by some chance this character/campaign reaches 14th level there would be two other things to consider that might lessen the issue you put forth.</p><p></p><p>First, that any fighter in the party will probably have acquired a much more powerful magic weapon by then which would boost their damage considerably (whereas the bladesinger-- still a wizard at the end of the day-- would be stuck with only the option of finding magical melee "quarterstaffs", items not nearly as powerful comparatively). So the actual damage comparison would probably be closer than we might think.</p><p></p><p>And second, since the bladesinger is indeed still a wizard... by 14th level there's always a good possibility that the character at that point has begun using their attack rounds to cast spells for damage or other wizardly control purposes, rather than still weapon attacking each and every round. Thus the bladesinger's melee damage is no longer is as important to him as often as it might have been at a lower level. At which point trying to compare the bladesinger to any other warrior in the party ends up not being that useful.</p><p></p><p>All in all, it's something that indeed could be an issue if not kept at eye on... but I personally do not think it would end up being that big of a deal. Especially when you also consider that by 14th level the warriors have hit points up the wazoo, while the bladesinger is still getting knocked on his rear all the time if he still wades into melee. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8138330, member: 7006"] These are all very good points you make and indeed is something that should definitely be beared in mind. Although I would add that if by some chance this character/campaign reaches 14th level there would be two other things to consider that might lessen the issue you put forth. First, that any fighter in the party will probably have acquired a much more powerful magic weapon by then which would boost their damage considerably (whereas the bladesinger-- still a wizard at the end of the day-- would be stuck with only the option of finding magical melee "quarterstaffs", items not nearly as powerful comparatively). So the actual damage comparison would probably be closer than we might think. And second, since the bladesinger is indeed still a wizard... by 14th level there's always a good possibility that the character at that point has begun using their attack rounds to cast spells for damage or other wizardly control purposes, rather than still weapon attacking each and every round. Thus the bladesinger's melee damage is no longer is as important to him as often as it might have been at a lower level. At which point trying to compare the bladesinger to any other warrior in the party ends up not being that useful. All in all, it's something that indeed could be an issue if not kept at eye on... but I personally do not think it would end up being that big of a deal. Especially when you also consider that by 14th level the warriors have hit points up the wazoo, while the bladesinger is still getting knocked on his rear all the time if he still wades into melee. ;) [/QUOTE]
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