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*Dungeons & Dragons
Bladesinger with a staff
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<blockquote data-quote="JPL" data-source="post: 8138404" data-attributes="member: 1964"><p>I love staffsingers, especially if you think of it as just an arcanist martial art. Sages and various minor magic-users learn the basics of staff fighting, and a few melee-friendly cantrips, the same way a modern-day desk jockey might take a self-defense class or do a little tai chi or Tae-bo to stay fit. A PC might think of himself first and foremost as a scholar, who keeps getting dragged into "adventures" and continues to progress in his mastery just because he keeps getting into fights.</p><p></p><p>Might tie it into the monks of Azuth, actually. Monk + Sage + Magic Initiate feat (bladesinger cantrips and maybe Shield?) + a cool stick. Always shouts out the name of the technique he's using, and it's Dr. Strange-style gibberish. </p><p></p><p>Having said that . . . although bladesinger reads as more of a Dex-based class, I guess I'd just leave the rules as they are, and let the player figure out whether they want to do in terms of prioritizing Strength v. Dex.</p></blockquote><p></p>
[QUOTE="JPL, post: 8138404, member: 1964"] I love staffsingers, especially if you think of it as just an arcanist martial art. Sages and various minor magic-users learn the basics of staff fighting, and a few melee-friendly cantrips, the same way a modern-day desk jockey might take a self-defense class or do a little tai chi or Tae-bo to stay fit. A PC might think of himself first and foremost as a scholar, who keeps getting dragged into "adventures" and continues to progress in his mastery just because he keeps getting into fights. Might tie it into the monks of Azuth, actually. Monk + Sage + Magic Initiate feat (bladesinger cantrips and maybe Shield?) + a cool stick. Always shouts out the name of the technique he's using, and it's Dr. Strange-style gibberish. Having said that . . . although bladesinger reads as more of a Dex-based class, I guess I'd just leave the rules as they are, and let the player figure out whether they want to do in terms of prioritizing Strength v. Dex. [/QUOTE]
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