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General Tabletop Discussion
*Dungeons & Dragons
Bladesingers And The “Average” Game
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<blockquote data-quote="Salthorae" data-source="post: 7827324" data-attributes="member: 1095"><p>Maybe? But that is both a play style choice and encounter situational determination. Each encounter is different as is the play style and game day.</p><p></p><p>I would rather encounters take a bit longer and preserve my spell slots for truly dangerous things. Especially when I get bladesong back after a short rest.</p><p></p><p></p><p></p><p>I agree that number of short rests and encounters a day greatly increases the usefulness of a Bladesinger overall.</p><p></p><p>I'm confused on what you're saying about the nitty gritty of Shadow Blade though.</p><p></p><p>It is a 3rd level spell slot to make the Blade 3d8 psychic damage... which is Wizard 5th level minimum, so you can't be getting that at 3rd level?</p><p></p><p>Also the "+5" on the attack... are you saying that you have a 20 Dex at Wizard level 5? I guess if you rolled stats and put an 18 in there then you could have that, just curious is all as most of my play is with point buy/standard array.</p><p></p><p>To get two attacks you need to be at least 6th level Bladesinger.</p><p></p><p>Not a big deal, I'm just confused what you meant by "3rd level" is all.</p><p></p><p>Once you get two attacks (assuming 20 Dex) you'll be rocking 42% over baseline damage* with that Psychic blade without any other spells helping out with damage (flaming sphere, etc). Pretty great. If you're only attacking 1/round at 5th level you drop all the way down to -1.5% of baseline damage. So that second attack his a huge boost to your damage potential.</p><p></p><p><span style="font-size: 10px">*Baseline damage calculated based on Treantmonks methods. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">EDIT: Math is hard...</span></p></blockquote><p></p>
[QUOTE="Salthorae, post: 7827324, member: 1095"] Maybe? But that is both a play style choice and encounter situational determination. Each encounter is different as is the play style and game day. I would rather encounters take a bit longer and preserve my spell slots for truly dangerous things. Especially when I get bladesong back after a short rest. I agree that number of short rests and encounters a day greatly increases the usefulness of a Bladesinger overall. I'm confused on what you're saying about the nitty gritty of Shadow Blade though. It is a 3rd level spell slot to make the Blade 3d8 psychic damage... which is Wizard 5th level minimum, so you can't be getting that at 3rd level? Also the "+5" on the attack... are you saying that you have a 20 Dex at Wizard level 5? I guess if you rolled stats and put an 18 in there then you could have that, just curious is all as most of my play is with point buy/standard array. To get two attacks you need to be at least 6th level Bladesinger. Not a big deal, I'm just confused what you meant by "3rd level" is all. Once you get two attacks (assuming 20 Dex) you'll be rocking 42% over baseline damage* with that Psychic blade without any other spells helping out with damage (flaming sphere, etc). Pretty great. If you're only attacking 1/round at 5th level you drop all the way down to -1.5% of baseline damage. So that second attack his a huge boost to your damage potential. [SIZE=2]*Baseline damage calculated based on Treantmonks methods. EDIT: Math is hard...[/SIZE] [/QUOTE]
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