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Bladesmith chronicles The Age of Worms (updated 3/7/07)
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<blockquote data-quote="BladeSmith" data-source="post: 3341482" data-attributes="member: 45844"><p><strong>Out of the Most Heavily Trapped Corridor Ever</strong></p><p></p><p>Out of the Most Heavily Trapped Corridor Ever</p><p></p><p>Gorin felt the magical energies wash over him, trying to overwhelm his senses with foreboding and doom. Mustering dwarven courage, he shook off the effects of the fear trap with a growl. “Tira, come turn this thing off before we end up like that crispy rogue in the corner.” Tira selected the proper tool from her kit and disabled the pressure plate upon which the slightly shaken dwarf was standing. </p><p></p><p>Navigating the corridor in reverse proved to be a harrowing experience as the companions watched Tira creep forward, detecting and disabling the deadly traps. Astounding her friends, Tira continued to disable the traps with a skill that they would not have given the young rogue credit for having. Perhaps she grew over confident, or perhaps it is simply impossible to successfully disarm 12 traps in a row without making a mistake. Either way, the result was the same. Tira made two astounding mistakes on the final two traps. Her friends watched from a safe distance as a huge fireball blasted her from the ceiling, and a scythe lashed out from the wall and tore a huge chunk out of her right shoulder. She slammed into the wall with a grunt and slid down into unconsciousness. Janie and Gwendolyn both rushed forward to help, but Janie got their first. With a whispered prayer to Yondalla, Janie sent natural healing energies into her friend.</p><p></p><p>Tira’s eyes blinked open and she groaned, “That wasn’t quite the way I had that planned. Lets try that again, but with out the flame and blades this time.” One more near miss with the pendulum, and Tira had them safely out of the corridor of doom and into the basement. Gwendolyn cast a few spells of her own and got the rogue back to full health. </p><p></p><p>After the traumatic exploration of the trapped corridor, the companions decided it would be best to wait until the following morning to head to the Whispering Cairn. Their healers were almost out of magic, and with their newfound wealth they could pick up some provisions that were out of their price range before. Several members of the party went into town to pick up some alchemical supplies and potions that might prove useful, while Tira and Sethrie headed to Allustans place to deliver the chaotic rod to him.</p><p></p><p>Allustan took the rod from them gently, holding it the way one would hold a poisonus snake, as far away as possible. “Unbelievable,” scolded Allustan. “Sethrie, how could you let your sister speak the activation word on an unknown magic item? I presume you know what it is now? I don’t suppose you bothered to look it up in the <u>Arms and Equipment Guide</u> that I gave you? No, of course not. This is a Rod of Wonder. Every time it’s activated it generates a random magic effect. It can cause harmeless effects, like growing grass, or summoning a mouse. It can, however, also summon powerfull magic, that could have killed you all. Tira, I’m sorry to say the magic of this rod is well beyond my own. I’m afraid you are stuck like that for the time being. Now be gone, both of you.”</p><p></p><p>On their walk back to the mine office, Sethrie and Tira discussed the ramifications of being purple, and came to the conclusion that it might just be a good thing. “At least you match,” Sethrie said with a yawn. It had been an exciting day, and she was looking forward to spreading out a bedroll and sleeping off the effects of seeing her sister torched and slashed. In the morning they could start on a real adventure, though all things considered, the day had been quite productive. As they reached the mine office, the heard their companions talking excitedly about the potions and alchemy items the bought. Things that were unobtainable this morning were now buyable with their newly acquired wealth. Healing potions and alchemist’s fire were adventuring staples, and now they had them. As conversations dwindled into the night, the group laid down for sleep, each person nursing their own thoughts of the wonders that an ancient tomb might contain.</p><p></p><p>Sethrie did manage to stay awake long enough to look up the magical cloak they found in her <u>Arms and Equipment Guide</u> from Allustan. The cloak turned out to be a cloak of resistance. Being the frailest member of their party, she decided to keep it. A magic item and a good sum of money, and they hadn’t even left town yet. All adventures should begin this way she thought with a smile as sleep took her into its embrace.</p></blockquote><p></p>
[QUOTE="BladeSmith, post: 3341482, member: 45844"] [b]Out of the Most Heavily Trapped Corridor Ever[/b] Out of the Most Heavily Trapped Corridor Ever Gorin felt the magical energies wash over him, trying to overwhelm his senses with foreboding and doom. Mustering dwarven courage, he shook off the effects of the fear trap with a growl. “Tira, come turn this thing off before we end up like that crispy rogue in the corner.” Tira selected the proper tool from her kit and disabled the pressure plate upon which the slightly shaken dwarf was standing. Navigating the corridor in reverse proved to be a harrowing experience as the companions watched Tira creep forward, detecting and disabling the deadly traps. Astounding her friends, Tira continued to disable the traps with a skill that they would not have given the young rogue credit for having. Perhaps she grew over confident, or perhaps it is simply impossible to successfully disarm 12 traps in a row without making a mistake. Either way, the result was the same. Tira made two astounding mistakes on the final two traps. Her friends watched from a safe distance as a huge fireball blasted her from the ceiling, and a scythe lashed out from the wall and tore a huge chunk out of her right shoulder. She slammed into the wall with a grunt and slid down into unconsciousness. Janie and Gwendolyn both rushed forward to help, but Janie got their first. With a whispered prayer to Yondalla, Janie sent natural healing energies into her friend. Tira’s eyes blinked open and she groaned, “That wasn’t quite the way I had that planned. Lets try that again, but with out the flame and blades this time.” One more near miss with the pendulum, and Tira had them safely out of the corridor of doom and into the basement. Gwendolyn cast a few spells of her own and got the rogue back to full health. After the traumatic exploration of the trapped corridor, the companions decided it would be best to wait until the following morning to head to the Whispering Cairn. Their healers were almost out of magic, and with their newfound wealth they could pick up some provisions that were out of their price range before. Several members of the party went into town to pick up some alchemical supplies and potions that might prove useful, while Tira and Sethrie headed to Allustans place to deliver the chaotic rod to him. Allustan took the rod from them gently, holding it the way one would hold a poisonus snake, as far away as possible. “Unbelievable,” scolded Allustan. “Sethrie, how could you let your sister speak the activation word on an unknown magic item? I presume you know what it is now? I don’t suppose you bothered to look it up in the [U]Arms and Equipment Guide[/U] that I gave you? No, of course not. This is a Rod of Wonder. Every time it’s activated it generates a random magic effect. It can cause harmeless effects, like growing grass, or summoning a mouse. It can, however, also summon powerfull magic, that could have killed you all. Tira, I’m sorry to say the magic of this rod is well beyond my own. I’m afraid you are stuck like that for the time being. Now be gone, both of you.” On their walk back to the mine office, Sethrie and Tira discussed the ramifications of being purple, and came to the conclusion that it might just be a good thing. “At least you match,” Sethrie said with a yawn. It had been an exciting day, and she was looking forward to spreading out a bedroll and sleeping off the effects of seeing her sister torched and slashed. In the morning they could start on a real adventure, though all things considered, the day had been quite productive. As they reached the mine office, the heard their companions talking excitedly about the potions and alchemy items the bought. Things that were unobtainable this morning were now buyable with their newly acquired wealth. Healing potions and alchemist’s fire were adventuring staples, and now they had them. As conversations dwindled into the night, the group laid down for sleep, each person nursing their own thoughts of the wonders that an ancient tomb might contain. Sethrie did manage to stay awake long enough to look up the magical cloak they found in her [U]Arms and Equipment Guide[/U] from Allustan. The cloak turned out to be a cloak of resistance. Being the frailest member of their party, she decided to keep it. A magic item and a good sum of money, and they hadn’t even left town yet. All adventures should begin this way she thought with a smile as sleep took her into its embrace. [/QUOTE]
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