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Bladesmith chronicles The Age of Worms (updated 3/7/07)
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<blockquote data-quote="BladeSmith" data-source="post: 3345686" data-attributes="member: 45844"><p><strong>Roasted Bugs, Wolf Pancakes, and Eyeball Kabobs</strong></p><p></p><p>Roasted Bugs, Wolf Pancakes, and Eyeball Kabobs</p><p></p><p>The others turned to fight the spider creature, as Gorin quickly riffled through his pack looking for something. “Ah-ha,” he exclaimed, “found it. Burn critters.” He hurled two flasks of alchemist’s fire with heroic accuracy, catching both swarms in the deadly conflagration. They swarms screamed but continued to advance, but the nature of alchemist’s fire causes the flaming substance to stick to whatever it strikes, continuing to burn. The swarms scattered, but it made no difference, they all burned. The eyeball spider with pointy limbs succumbed easily to the martial prowess of amethyst and crunch. Sethrie and Damon added their arcane and eldritch talents toward the slaughter, both blasting it with powerful spells.</p><p></p><p>As the party recovered from the battle, Gorin and Damon continued to rotate the sarcophagus toward the other hallways. The blue and indigo hallways yielded no interesting results, but the violet hallway raised another transport cylinder. Gorin was again going to enter the tube first to ensure its safety when Damon laid a hand on his shoulder. “Look friend, what do you see?” “A transport thingy, why?” Gorin replied. “Look closer,” was the only response he got from Damon. Gorin was about to argue when he saw what it was that had caught the warlock’s attention. There were bits of bone and flesh inside the cylinder. “Trapped?” asked the dwarf. “Only one way to find out,” Damon replied. Fetching a wolf corpse from the corridor, they tossed the creature into the transport cylinder. It sealed and lowered as expected. Less than two dozen heartbeats later it rose again from the floor and opened. The two looked down upon a very flat wolf corpse. </p><p></p><p>Rotating the dais toward the exit, or the hallway with the missing red lantern yielded no more transport cylinders, so the companions decided to begin exploring the area under the yellow hall. One at a time they were transported down into a small chamber, connected to a hallway blocked by a stone block. The block was obviously a sprung trap, so they decided to tip it over and out of the way. The strongest members of the party lined up and pushed on the stone slab. Crunch pulled a muscle and was unable to help, but Tira made up for his disability without a problem. The half-orc was unmercifully taunted by Janie for the rest of the afternoon for being shown up in a strength contest by an elf that was quite literally half his size.</p><p></p><p>The stone slab fell into the hallway with a resounding ka-boom, followed by a cloud of dust. The hallway was beautifully arched and lined with statues holding their hands cupped, with expressions of adulation and homage. Gas poured out of their open mouths, mingling with the dust cloud. It was only then that Tira realized that the stone slab wasn’t a fallen block trap; it was a pressure plate trap, like the one she had failed to notice in the treasure chest. She mentally scolded herself as she endeavored to not sneeze the dust and not breathe the gas. She failed on both counts, as did several other members of the party. The poison coursed through her body, sapping her strength.</p><p></p><p>The poison gas dissipated quickly in the windy chamber, though nobody could tell exactly where the wind was coming from. As they passed the first row of statues, Gorin tossed a coin into their hands. He was rather surprised when the coin floated above the cupped hands instead of clinking into their palms. The companions played with the statues for a brief time, but could figure out no purpose for the levitating of small objects. Gorin collected his coins, noticing that there were fewer coins in his hand than he had started with. “Oi, rogue, cough it up,” he barked. “Sorry Gor, just practicing. Gotta keep the skills sharp ya know,” Tir’al said with a grin as she tossed the wayward coins to him.</p><p></p><p>The lurking strangler was hiding in an alcove behind the last row of statues. It had been trapped in this tomb for over a week, and it really wanted to go home to its master, the Faceless One. The retched creature had come exploring the cairns around Diamond Lake at his request, and had gotten stuck here a short time after. It had fled to the corner as it saw the adventurers approaching. Hoping that they would pass it buy, it planned to slip past them and escape up the transport cylinder that had come down with them. Tira knew none of this, of course, and upon seeing the aberration lurking in the corner, let out a startled warning and drew her blade. </p><p></p><p>Sethrie herd her sister’s cry and summoned the magic to her. “<em>Edalb Tnatsisrep A Nommus I</em>,” she spoke causing a magical sword to float before her. “Help my sister, slay her foe,” were her commands. The sword sped through the hallway and tore into the back of the strangler. The strangler’s single eye opened wide in shock and pain, causing it to lower its tentacles a little. Never more than this instant had the lurking strangler wished it could speak. It would have begged for mercy, it only wanted to go home. These were its final thoughts. Sethrie’s blade had distracted it, lowering its guard. Tira took that opportunity to run her rapier straight through the single unblinking eye. “Now that’s just gross,” Tira noted with disgust as she wiped the eye juice and blood off onto her trousers.</p><p></p><p>At the end of the statue laden hallway another hallway branched out to the left and right. Choosing the right most path, the companions found an infestation of thick brown mold. The mold radiated a cold so intense they could not pass. “Got any cold spells Sethrie?” Gorin asked. “We used to get this mold back home. Fire feeds it, cold destroys it.” Sethrie concentrated on the words “<em>Tsorf fo Yar</em>” and a thin blue line erupted from the tip of her finger. Pointing at the mold, she saw that Gorin was right. The mold turned to dust and ash, obviously dead. The source of the mold was an old washbasin full of thick brown paste that they surmised might once have been food. There was writing above the arch just opposite the basin leading into a darkened room. Sethrie translated, “Nadroc’s Workshop.” </p><p></p><p>The companions were about to enter the room when they heard the scouting rogue, “Um, guys, I think I found another trap over here.” Following the corridor which turned out to be a loop, they found what had attracted Tira’s attention on the far side of the center column. There was a workbench, set into an alcove. A giant stone block had fallen from the ceiling and lay nestled on top of the workbench. The remarkable part of this scene was the pair of legs standing in front of the workbench, the torso of this person having gone missing somewhere between the workbench and the stone block.</p></blockquote><p></p>
[QUOTE="BladeSmith, post: 3345686, member: 45844"] [b]Roasted Bugs, Wolf Pancakes, and Eyeball Kabobs[/b] Roasted Bugs, Wolf Pancakes, and Eyeball Kabobs The others turned to fight the spider creature, as Gorin quickly riffled through his pack looking for something. “Ah-ha,” he exclaimed, “found it. Burn critters.” He hurled two flasks of alchemist’s fire with heroic accuracy, catching both swarms in the deadly conflagration. They swarms screamed but continued to advance, but the nature of alchemist’s fire causes the flaming substance to stick to whatever it strikes, continuing to burn. The swarms scattered, but it made no difference, they all burned. The eyeball spider with pointy limbs succumbed easily to the martial prowess of amethyst and crunch. Sethrie and Damon added their arcane and eldritch talents toward the slaughter, both blasting it with powerful spells. As the party recovered from the battle, Gorin and Damon continued to rotate the sarcophagus toward the other hallways. The blue and indigo hallways yielded no interesting results, but the violet hallway raised another transport cylinder. Gorin was again going to enter the tube first to ensure its safety when Damon laid a hand on his shoulder. “Look friend, what do you see?” “A transport thingy, why?” Gorin replied. “Look closer,” was the only response he got from Damon. Gorin was about to argue when he saw what it was that had caught the warlock’s attention. There were bits of bone and flesh inside the cylinder. “Trapped?” asked the dwarf. “Only one way to find out,” Damon replied. Fetching a wolf corpse from the corridor, they tossed the creature into the transport cylinder. It sealed and lowered as expected. Less than two dozen heartbeats later it rose again from the floor and opened. The two looked down upon a very flat wolf corpse. Rotating the dais toward the exit, or the hallway with the missing red lantern yielded no more transport cylinders, so the companions decided to begin exploring the area under the yellow hall. One at a time they were transported down into a small chamber, connected to a hallway blocked by a stone block. The block was obviously a sprung trap, so they decided to tip it over and out of the way. The strongest members of the party lined up and pushed on the stone slab. Crunch pulled a muscle and was unable to help, but Tira made up for his disability without a problem. The half-orc was unmercifully taunted by Janie for the rest of the afternoon for being shown up in a strength contest by an elf that was quite literally half his size. The stone slab fell into the hallway with a resounding ka-boom, followed by a cloud of dust. The hallway was beautifully arched and lined with statues holding their hands cupped, with expressions of adulation and homage. Gas poured out of their open mouths, mingling with the dust cloud. It was only then that Tira realized that the stone slab wasn’t a fallen block trap; it was a pressure plate trap, like the one she had failed to notice in the treasure chest. She mentally scolded herself as she endeavored to not sneeze the dust and not breathe the gas. She failed on both counts, as did several other members of the party. The poison coursed through her body, sapping her strength. The poison gas dissipated quickly in the windy chamber, though nobody could tell exactly where the wind was coming from. As they passed the first row of statues, Gorin tossed a coin into their hands. He was rather surprised when the coin floated above the cupped hands instead of clinking into their palms. The companions played with the statues for a brief time, but could figure out no purpose for the levitating of small objects. Gorin collected his coins, noticing that there were fewer coins in his hand than he had started with. “Oi, rogue, cough it up,” he barked. “Sorry Gor, just practicing. Gotta keep the skills sharp ya know,” Tir’al said with a grin as she tossed the wayward coins to him. The lurking strangler was hiding in an alcove behind the last row of statues. It had been trapped in this tomb for over a week, and it really wanted to go home to its master, the Faceless One. The retched creature had come exploring the cairns around Diamond Lake at his request, and had gotten stuck here a short time after. It had fled to the corner as it saw the adventurers approaching. Hoping that they would pass it buy, it planned to slip past them and escape up the transport cylinder that had come down with them. Tira knew none of this, of course, and upon seeing the aberration lurking in the corner, let out a startled warning and drew her blade. Sethrie herd her sister’s cry and summoned the magic to her. “[I]Edalb Tnatsisrep A Nommus I[/I],” she spoke causing a magical sword to float before her. “Help my sister, slay her foe,” were her commands. The sword sped through the hallway and tore into the back of the strangler. The strangler’s single eye opened wide in shock and pain, causing it to lower its tentacles a little. Never more than this instant had the lurking strangler wished it could speak. It would have begged for mercy, it only wanted to go home. These were its final thoughts. Sethrie’s blade had distracted it, lowering its guard. Tira took that opportunity to run her rapier straight through the single unblinking eye. “Now that’s just gross,” Tira noted with disgust as she wiped the eye juice and blood off onto her trousers. At the end of the statue laden hallway another hallway branched out to the left and right. Choosing the right most path, the companions found an infestation of thick brown mold. The mold radiated a cold so intense they could not pass. “Got any cold spells Sethrie?” Gorin asked. “We used to get this mold back home. Fire feeds it, cold destroys it.” Sethrie concentrated on the words “[I]Tsorf fo Yar[/I]” and a thin blue line erupted from the tip of her finger. Pointing at the mold, she saw that Gorin was right. The mold turned to dust and ash, obviously dead. The source of the mold was an old washbasin full of thick brown paste that they surmised might once have been food. There was writing above the arch just opposite the basin leading into a darkened room. Sethrie translated, “Nadroc’s Workshop.” The companions were about to enter the room when they heard the scouting rogue, “Um, guys, I think I found another trap over here.” Following the corridor which turned out to be a loop, they found what had attracted Tira’s attention on the far side of the center column. There was a workbench, set into an alcove. A giant stone block had fallen from the ceiling and lay nestled on top of the workbench. The remarkable part of this scene was the pair of legs standing in front of the workbench, the torso of this person having gone missing somewhere between the workbench and the stone block. [/QUOTE]
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Bladesmith chronicles The Age of Worms (updated 3/7/07)
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