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Blasphemy = Broken?
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<blockquote data-quote="Quasqueton" data-source="post: 2588066" data-attributes="member: 3854"><p>In my previous campaign, the party of six 7th-level PCs (1 was level 5) encountered a half-fiend advanced treant (13HD) with <em>blasphemy</em>. They knew nothing of this creature before they met it, but the battle took place in a large cavern with plenty of room for maneuver.</p><p></p><p>3 PCs fell to the <em>blasphemy</em>, but the other 3 managed to not only retreat, but get their paralyzed comrades out as well (sealing up the passage with a <em>wall of stone</em> cast from a scroll). 1 PC was actually killed in the battle. The "mobile" PCs used strong tactics, personal spells, and had some not inconsiderable luck.</p><p></p><p>Later in their adventure (5 game sessions later), the party of now six 8th-level PCs went back after the same treant. They knew what they were going up against this time, and had some decent plans for the encounter. Unfortunately, they completely screwed up their own plans at the very beginning (as was normal for that group), and the result was 4 of the 6 got paralyzed. The remaining 2PC managed to run circles (pretty much literally) around the treant for 50 rounds (yes, that's fifty!) until the other PCs started coming out of the paralysis. In the end, they managed to kill the treant, with no loss of PC life.</p><p></p><p>I'm just posting this to show that it can be survived. And even foreknowledge and preparation can be foolishly screwed up. </p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 2588066, member: 3854"] In my previous campaign, the party of six 7th-level PCs (1 was level 5) encountered a half-fiend advanced treant (13HD) with [i]blasphemy[/i]. They knew nothing of this creature before they met it, but the battle took place in a large cavern with plenty of room for maneuver. 3 PCs fell to the [i]blasphemy[/i], but the other 3 managed to not only retreat, but get their paralyzed comrades out as well (sealing up the passage with a [i]wall of stone[/i] cast from a scroll). 1 PC was actually killed in the battle. The "mobile" PCs used strong tactics, personal spells, and had some not inconsiderable luck. Later in their adventure (5 game sessions later), the party of now six 8th-level PCs went back after the same treant. They knew what they were going up against this time, and had some decent plans for the encounter. Unfortunately, they completely screwed up their own plans at the very beginning (as was normal for that group), and the result was 4 of the 6 got paralyzed. The remaining 2PC managed to run circles (pretty much literally) around the treant for 50 rounds (yes, that's fifty!) until the other PCs started coming out of the paralysis. In the end, they managed to kill the treant, with no loss of PC life. I'm just posting this to show that it can be survived. And even foreknowledge and preparation can be foolishly screwed up. Quasqueton [/QUOTE]
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