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General Tabletop Discussion
*Pathfinder & Starfinder
Blatant abuse of the five foot step?
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<blockquote data-quote="William_2" data-source="post: 2501762" data-attributes="member: 13925"><p>Someone standing on the second story of…well, most things (although who knows what this is?), is not all that likely to be twenty feet up. I would have thought more like ten or twelve. Even taking 20 as the height, I think there is still no possibility that the fall will take 3 or more seconds, which I would think is the absolute minimum for even considering one attack – closer to 6 for a full attack. Count to 2 seconds while falling a mere 8 feet? Not in my experience, by a long way (more like under half a second), but experience does of course vary. Physics not so much, though. I think a body falling that short distance would still be accelerating, but even if for some reason it was not it is still hitting the ground very, very soon after beginning to fall. Not to get involved in the calculating side of it, but a gross figure of a body falling a good 20 metres in two seconds is not unreasonable, I think. </p><p></p><p>With regards to the “five foot step on air” concept, I see the situation as precisely the opposite. The character is not traveling 5 feet across air (which I agree would be most difficult in a non-Roadrunner based campaign…), but traveling a very small distance (less than five feet, possibly less than 2) over ordinary terrain and then falling. Nothing could be easier than sticking a foot straight out into the air, in my view. Cue fall. Falling does not seem to me to count as movement. All-in-all, the falling part seems to me like a solid dire situation kind of compromise. The full attack in .5 seconds of falling doesn’t work for me, though.</p></blockquote><p></p>
[QUOTE="William_2, post: 2501762, member: 13925"] Someone standing on the second story of…well, most things (although who knows what this is?), is not all that likely to be twenty feet up. I would have thought more like ten or twelve. Even taking 20 as the height, I think there is still no possibility that the fall will take 3 or more seconds, which I would think is the absolute minimum for even considering one attack – closer to 6 for a full attack. Count to 2 seconds while falling a mere 8 feet? Not in my experience, by a long way (more like under half a second), but experience does of course vary. Physics not so much, though. I think a body falling that short distance would still be accelerating, but even if for some reason it was not it is still hitting the ground very, very soon after beginning to fall. Not to get involved in the calculating side of it, but a gross figure of a body falling a good 20 metres in two seconds is not unreasonable, I think. With regards to the “five foot step on air” concept, I see the situation as precisely the opposite. The character is not traveling 5 feet across air (which I agree would be most difficult in a non-Roadrunner based campaign…), but traveling a very small distance (less than five feet, possibly less than 2) over ordinary terrain and then falling. Nothing could be easier than sticking a foot straight out into the air, in my view. Cue fall. Falling does not seem to me to count as movement. All-in-all, the falling part seems to me like a solid dire situation kind of compromise. The full attack in .5 seconds of falling doesn’t work for me, though. [/QUOTE]
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Blatant abuse of the five foot step?
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