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General Tabletop Discussion
*Pathfinder & Starfinder
Blatant abuse of the five foot step?
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<blockquote data-quote="Raven Crowking" data-source="post: 2539072" data-attributes="member: 18280"><p>Heh heh.</p><p></p><p>Personally, I don't have problems with players using the rules in a way the designers hadn't intended. The designers probably didn't think about PCs falling on purpose, but that doesn't mean that there should be a hard stricture against it. I agree that anyone who falls on purpose must have an overwhelming desire to escape his current location (somehow the perceived advantage must outweigh the pervceived cost), but there <em><strong>is</strong></em> a cost, and this seems like something a person could do. Perhaps the PC then becomes a member of the campaign world's Darwin Award recepients. </p><p></p><p>I am not saying it should be allowed because it is "super-KEWL" or anything like that. I suggest rather that a character might, under duress (or through foolhardiness), simply believe that it is a possible option. Plus, allowing the occasional "freebie" (if you consider falling to be a move-equivelent action, which I do not [unless anvils do not fall in your world because they have no move speed]) because it is believeable seems preferable to me to changing the way the campaign world works simply to prevent the PC from falling on purpose.</p><p></p><p>The question really does hinge, I suppose, on whether or not you can take a 5-foot step over a ledge. Me, I have trouble with the whole idea of the PC somehow knowing that an area is difficult terrain before taking the 5-foot step (or otherwise checking). Can someone make a 5-foot step onto an illusory floor covering a pit? Why can't you make a 5-foot step in rough terrain (assuming that falling prone and/or providing an AoO as the whole thing proves more difficult than you expected are potential consequences of doing so)?</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 2539072, member: 18280"] Heh heh. Personally, I don't have problems with players using the rules in a way the designers hadn't intended. The designers probably didn't think about PCs falling on purpose, but that doesn't mean that there should be a hard stricture against it. I agree that anyone who falls on purpose must have an overwhelming desire to escape his current location (somehow the perceived advantage must outweigh the pervceived cost), but there [I][B]is[/B][/I] a cost, and this seems like something a person could do. Perhaps the PC then becomes a member of the campaign world's Darwin Award recepients. I am not saying it should be allowed because it is "super-KEWL" or anything like that. I suggest rather that a character might, under duress (or through foolhardiness), simply believe that it is a possible option. Plus, allowing the occasional "freebie" (if you consider falling to be a move-equivelent action, which I do not [unless anvils do not fall in your world because they have no move speed]) because it is believeable seems preferable to me to changing the way the campaign world works simply to prevent the PC from falling on purpose. The question really does hinge, I suppose, on whether or not you can take a 5-foot step over a ledge. Me, I have trouble with the whole idea of the PC somehow knowing that an area is difficult terrain before taking the 5-foot step (or otherwise checking). Can someone make a 5-foot step onto an illusory floor covering a pit? Why can't you make a 5-foot step in rough terrain (assuming that falling prone and/or providing an AoO as the whole thing proves more difficult than you expected are potential consequences of doing so)? RC [/QUOTE]
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Blatant abuse of the five foot step?
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