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Bleeding rules...
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<blockquote data-quote="0-hr" data-source="post: 1400351" data-attributes="member: 4734"><p>Whatever you do, don't have bleeding be tracked every round - that will quickly turn into a nightmare for the DM.</p><p></p><p>If they insist on bleeding, how about rolling a "stabilization" check every minute after taking a critical hit or lose d6 hp.</p><p></p><p>That should keep it clear of most combats. Better yet, just do a check for everyone who's bleeding every 10 rounds (regardless of when the crit was taken) so that you don't have to track the time since each crit. Sure it's not quite fair for someone who get's hit the round before the check is due, but the savings in red tape will be worth it.</p><p></p><p>Anyway, them's house rules. I'm not aware of any rules for bleeding in d20 products.</p></blockquote><p></p>
[QUOTE="0-hr, post: 1400351, member: 4734"] Whatever you do, don't have bleeding be tracked every round - that will quickly turn into a nightmare for the DM. If they insist on bleeding, how about rolling a "stabilization" check every minute after taking a critical hit or lose d6 hp. That should keep it clear of most combats. Better yet, just do a check for everyone who's bleeding every 10 rounds (regardless of when the crit was taken) so that you don't have to track the time since each crit. Sure it's not quite fair for someone who get's hit the round before the check is due, but the savings in red tape will be worth it. Anyway, them's house rules. I'm not aware of any rules for bleeding in d20 products. [/QUOTE]
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