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General Tabletop Discussion
*Dungeons & Dragons
Blind Characters in 5e
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<blockquote data-quote="Jaeger" data-source="post: 8156699" data-attributes="member: 27996"><p>Tasha's Cauldron Blind Fighting has a radius of 10 feet.</p><p></p><p>It is a situational ability that can give you advantages in certain circumstances. Also with relevant warlock/Druid/Drow abilities etc.</p><p></p><p>But It is crippleware for creating a 'blind swordsman' Fighter RAW in 5e.</p><p></p><p></p><p></p><p></p><p>Blind Fighting's 10' radius does not even remotely offset the disadvantages in combat of willingly giving your character the blinded condition at level 1.</p><p></p><p>As you only have a 10' radius to see the world through. The PC literally cannot "see"/Locate enemy combatants beyond 10'. Think permanent fog of war outside 10' radius...</p><p></p><p>So if you slay the Orc next to you but 3 others will be charging the party, you have no way to react to, or "see" them (other than guessing) until they are within 10'.</p><p></p><p>That is a huge disadvantage in a sustained combat with other PC's if you are also Blind.</p><p></p><p>The 10' radius is an even bigger disadvantage out of combat. Your character can only react to the game world in a 10' radius. Needless to say, that is a HUGE disadvantage, that IMHO during regular roleplay renders the PC virtually unplayable.</p><p></p><p>RAW the <em>Traditional</em> 'blind swordsman' trope is not possible in 5e.</p><p></p><p>It is something one would have to workout with your GM as a houserule.</p><p></p><p>As a DM the only way I think it can really work in a game is if the player picked the fighter or barbarian class, and it was understood that none of the druid/Wizard/Warlock workarounds to 'seeing' would be taken or pursued.</p><p></p><p>Then if the player took the Blinded condition at level 1, I would give them 'Blindsight' with a radius of <em>GM Common Sense</em>. I would rule it as a type of <em>Eldritch Echo Location</em>.</p><p></p><p>The fact that the PC still cannot literally 'see' is still a big in-game handicap, that would more than offset the situational advantages they would occasionally get due to being Blind, but having Blindsight.</p><p></p><p>And I would also take into account the views of the other players at the table for this as well.</p><p></p><p>Depending on what type of campaign I was running, I would have no issues if a player wanted to give it a go.</p><p></p><p>.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8156699, member: 27996"] Tasha's Cauldron Blind Fighting has a radius of 10 feet. It is a situational ability that can give you advantages in certain circumstances. Also with relevant warlock/Druid/Drow abilities etc. But It is crippleware for creating a 'blind swordsman' Fighter RAW in 5e. Blind Fighting's 10' radius does not even remotely offset the disadvantages in combat of willingly giving your character the blinded condition at level 1. As you only have a 10' radius to see the world through. The PC literally cannot "see"/Locate enemy combatants beyond 10'. Think permanent fog of war outside 10' radius... So if you slay the Orc next to you but 3 others will be charging the party, you have no way to react to, or "see" them (other than guessing) until they are within 10'. That is a huge disadvantage in a sustained combat with other PC's if you are also Blind. The 10' radius is an even bigger disadvantage out of combat. Your character can only react to the game world in a 10' radius. Needless to say, that is a HUGE disadvantage, that IMHO during regular roleplay renders the PC virtually unplayable. RAW the [I]Traditional[/I] 'blind swordsman' trope is not possible in 5e. It is something one would have to workout with your GM as a houserule. As a DM the only way I think it can really work in a game is if the player picked the fighter or barbarian class, and it was understood that none of the druid/Wizard/Warlock workarounds to 'seeing' would be taken or pursued. Then if the player took the Blinded condition at level 1, I would give them 'Blindsight' with a radius of [I]GM Common Sense[/I]. I would rule it as a type of [I]Eldritch Echo Location[/I]. The fact that the PC still cannot literally 'see' is still a big in-game handicap, that would more than offset the situational advantages they would occasionally get due to being Blind, but having Blindsight. And I would also take into account the views of the other players at the table for this as well. Depending on what type of campaign I was running, I would have no issues if a player wanted to give it a go. . [/QUOTE]
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