Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Blind Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="phindar" data-source="post: 3557381" data-attributes="member: 37198"><p>I was going to mention that feat Darklone, and ask if it had ever made it to 3.5. (If is hasn't, but I had a player who wanted to play a blind character, I'd probably allow it.)</p><p></p><p>I've thought about blind characters. I had one in 2ed, but that was when my old GM was allowing every one to play two characters because of the high mortality rate of the late-period TSR mega-dungeons, and my tactic was either to make two characters who always worked together (like a husband and wife fighter/thief and mage/thief), or one main character and one back-up (like a frontline fighter and a blind healer). [/pointless gaming story]</p><p></p><p>Here's how I'd do it. Blind-fighting is a must. (That one seems so obvious I'd almost not mention it, except that if I didn't someone would ask "What about Blind-fighting?" and I'd have to reply "Of course blind-fighting," and that's three minutes of our lives we could never get back.) I'd take a class with Listen and I'd max it. And then I'd endlessly wheedle the GM to give me some sort of special ability-- preferably a game-breakingly powerful one-- by repeatedly using the phrase, "Come on, my character is <em>bliiiiiiiiiiiiiiiiiiiiiiiiiind!</em>" (I never said I was a joy to play with.) Scent would be a good idea too, if I could get it. </p><p></p><p>From a GM's perspective (aka "The Enemy"), I'd be inclined to make a progression like: Blind-fighting to Blindsense (60') to Blindsight (30'). Blindsense would have prereqs like Blind-fighting and Listen 8, and Blindsight something like Blindsense and Listen 12 or 15 (depending on what levels constitute the sweet spot for the group.) I'd probably also stick something on there like, "character must not be able to rely on normal sight," and maybe a Wis requirement just so it doesn't become a feat every sighted character takes or every blind person has. (Not everybody is going to be the Human Bat.) The rationale being that only people who must rely on their non-visual senses will become that sensitive to them. So just the blind and maybe someone who gets trapped in the Underdark and lives long enough to adapt. Call Blind a flaw and give them a free feat.</p><p></p><p>Is it playable? I dunno. Is it balanced? Not sure. But if someone wanted to play a blind character I wouldn't need to stack the deck with a lot of mechanical bonuses, because they already want to play a blind character and I wouldn't want everyone else to be all like, "Blind people are <em>awesome</em>!" I probably wouldn't make a blind character that was based around hitting people in combat, just because of the miss percentage. (I mean, there's roleplaying and then there is deliberately screwing yourself.) But non-targeted spells would probably be fine. (It might be kind of scary for the group, but so be it.)</p><p></p><p>You could also go druid and work on shifting into forms that relied on senses other than sight. In my game, I'd probably point a player towards the <a href="http://www.enworld.org/showthread.php?t=197588" target="_blank">Bat Totem Warrior</a> I'm working on over in the d20 forum. (I'd make the 8th level Blindsense ability Blidsight if they already had blindsense, because I'm a nice guy.)</p><p></p><p><em>Edit for shameless plug</em></p></blockquote><p></p>
[QUOTE="phindar, post: 3557381, member: 37198"] I was going to mention that feat Darklone, and ask if it had ever made it to 3.5. (If is hasn't, but I had a player who wanted to play a blind character, I'd probably allow it.) I've thought about blind characters. I had one in 2ed, but that was when my old GM was allowing every one to play two characters because of the high mortality rate of the late-period TSR mega-dungeons, and my tactic was either to make two characters who always worked together (like a husband and wife fighter/thief and mage/thief), or one main character and one back-up (like a frontline fighter and a blind healer). [/pointless gaming story] Here's how I'd do it. Blind-fighting is a must. (That one seems so obvious I'd almost not mention it, except that if I didn't someone would ask "What about Blind-fighting?" and I'd have to reply "Of course blind-fighting," and that's three minutes of our lives we could never get back.) I'd take a class with Listen and I'd max it. And then I'd endlessly wheedle the GM to give me some sort of special ability-- preferably a game-breakingly powerful one-- by repeatedly using the phrase, "Come on, my character is [i]bliiiiiiiiiiiiiiiiiiiiiiiiiind![/i]" (I never said I was a joy to play with.) Scent would be a good idea too, if I could get it. From a GM's perspective (aka "The Enemy"), I'd be inclined to make a progression like: Blind-fighting to Blindsense (60') to Blindsight (30'). Blindsense would have prereqs like Blind-fighting and Listen 8, and Blindsight something like Blindsense and Listen 12 or 15 (depending on what levels constitute the sweet spot for the group.) I'd probably also stick something on there like, "character must not be able to rely on normal sight," and maybe a Wis requirement just so it doesn't become a feat every sighted character takes or every blind person has. (Not everybody is going to be the Human Bat.) The rationale being that only people who must rely on their non-visual senses will become that sensitive to them. So just the blind and maybe someone who gets trapped in the Underdark and lives long enough to adapt. Call Blind a flaw and give them a free feat. Is it playable? I dunno. Is it balanced? Not sure. But if someone wanted to play a blind character I wouldn't need to stack the deck with a lot of mechanical bonuses, because they already want to play a blind character and I wouldn't want everyone else to be all like, "Blind people are [i]awesome[/i]!" I probably wouldn't make a blind character that was based around hitting people in combat, just because of the miss percentage. (I mean, there's roleplaying and then there is deliberately screwing yourself.) But non-targeted spells would probably be fine. (It might be kind of scary for the group, but so be it.) You could also go druid and work on shifting into forms that relied on senses other than sight. In my game, I'd probably point a player towards the [url=http://www.enworld.org/showthread.php?t=197588]Bat Totem Warrior[/url] I'm working on over in the d20 forum. (I'd make the 8th level Blindsense ability Blidsight if they already had blindsense, because I'm a nice guy.) [i]Edit for shameless plug[/i] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Blind Characters
Top