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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Blind PC in combat
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<blockquote data-quote="Ardulac" data-source="post: 5334747" data-attributes="member: 60893"><p>I've always ruled that the PC knows which square to target unless he is alone, since he should technically be able to choose a square to target even if he fails the perception check. Sure he shouldn't know what is in each square, but that is hard to enforce when the player can see the map. Rolling randomly might seem like a good solution, but it undermines the player's ability to deduce where the enemy would go (or stay) based on the tactical situation. I just assume that the other characters are yelling instructions to him in some vague manner to allow him to target the right square. The -5 penalty to melee and ranged attacks is powerful enough without adding a huge targeting penalty anyway.</p><p></p><p>If the PC is alone then it's easy enough to just avoid using the combat map while he is blinded. If a character is blinded and deafened for some reason, then I'm willing to ask him to look away and determine his targeting some other way, but it is normally just too much of a hassle.</p></blockquote><p></p>
[QUOTE="Ardulac, post: 5334747, member: 60893"] I've always ruled that the PC knows which square to target unless he is alone, since he should technically be able to choose a square to target even if he fails the perception check. Sure he shouldn't know what is in each square, but that is hard to enforce when the player can see the map. Rolling randomly might seem like a good solution, but it undermines the player's ability to deduce where the enemy would go (or stay) based on the tactical situation. I just assume that the other characters are yelling instructions to him in some vague manner to allow him to target the right square. The -5 penalty to melee and ranged attacks is powerful enough without adding a huge targeting penalty anyway. If the PC is alone then it's easy enough to just avoid using the combat map while he is blinded. If a character is blinded and deafened for some reason, then I'm willing to ask him to look away and determine his targeting some other way, but it is normally just too much of a hassle. [/QUOTE]
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Blind PC in combat
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