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Blinding fast strike
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<blockquote data-quote="Garthanos" data-source="post: 7333885" data-attributes="member: 82504"><p>Yes actually an area effect fear based psychic damage (perhaps not much) effect attached to a successful other attack which wipes minions could well be the bad-addassery thing... or perhaps I had also considered making the Intimidate skilled combat use effect more along those lines instead of being single target focused. Of note minions not being technically intimidatable because they do not have a bloodied status is an error. </p><p></p><p>Attaching that bad-assery effect as a splash from ANY attack plus intimidate skill use might be very appropriate and make it a multi-class accessible function.</p><p></p><p>The Samurai Theme has an Iaijutsu free action weapon draw during initiative with a round of crits on 18-20 .. it also allows a free shift of 2 so that's pretty nice. </p><p></p><p>The didn't even see the attack element hmmmm could still be a good visualization for a combat effect of misdirected mark - appropriate probably to anyone that isn't a defender, ie could be a theme power swap for a Samurai.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7333885, member: 82504"] Yes actually an area effect fear based psychic damage (perhaps not much) effect attached to a successful other attack which wipes minions could well be the bad-addassery thing... or perhaps I had also considered making the Intimidate skilled combat use effect more along those lines instead of being single target focused. Of note minions not being technically intimidatable because they do not have a bloodied status is an error. Attaching that bad-assery effect as a splash from ANY attack plus intimidate skill use might be very appropriate and make it a multi-class accessible function. The Samurai Theme has an Iaijutsu free action weapon draw during initiative with a round of crits on 18-20 .. it also allows a free shift of 2 so that's pretty nice. The didn't even see the attack element hmmmm could still be a good visualization for a combat effect of misdirected mark - appropriate probably to anyone that isn't a defender, ie could be a theme power swap for a Samurai. [/QUOTE]
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