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General Tabletop Discussion
*Pathfinder & Starfinder
Blindness, Darkness, And the Ability to Cast spell
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<blockquote data-quote="kreynolds" data-source="post: 347547" data-attributes="member: 2829"><p>He was. Firebrand doesn't need line of sight to function. You choose an area and it goes boom.</p><p></p><p></p><p></p><p>Anywhere he wants within range. Fireball simply requires that you choose the height and distance the bead will travel before it detonates or strikes a surface early. You don't have to target anything and you don't even have to see the area where you want the fireball to go off.</p><p></p><p></p><p></p><p>It's called "strategy", though you might try "the 6 second rule" bit if it bugs you that much.</p><p></p><p></p><p></p><p>Then take away the board. But that begs the question, do you think that they have a problem with you counting squares? Think about that real good before you answer.</p><p></p><p></p><p></p><p>Absolutely.</p><p></p><p></p><p></p><p>Depends on the specific spell in question. If the blind wizard has can succeed at a Intuit Direction skill check, then he knows what direction he's facing, and in the case of fireball, he casts it just like normal.</p><p></p><p>It would be different for different spells.</p><p></p><p></p><p></p><p>Here's the point. A blink of an eye ago, your player saw some bad guys standing over there, but now there's just a big black sphere. Your player obviously isn't stupid, so it's his choice if he wants to throw a fireball into the sphere, which is a perfectly legal move, even for Firebrand. It doesn't have anything to do with high intelligence.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 347547, member: 2829"] He was. Firebrand doesn't need line of sight to function. You choose an area and it goes boom. Anywhere he wants within range. Fireball simply requires that you choose the height and distance the bead will travel before it detonates or strikes a surface early. You don't have to target anything and you don't even have to see the area where you want the fireball to go off. It's called "strategy", though you might try "the 6 second rule" bit if it bugs you that much. Then take away the board. But that begs the question, do you think that they have a problem with you counting squares? Think about that real good before you answer. Absolutely. Depends on the specific spell in question. If the blind wizard has can succeed at a Intuit Direction skill check, then he knows what direction he's facing, and in the case of fireball, he casts it just like normal. It would be different for different spells. Here's the point. A blink of an eye ago, your player saw some bad guys standing over there, but now there's just a big black sphere. Your player obviously isn't stupid, so it's his choice if he wants to throw a fireball into the sphere, which is a perfectly legal move, even for Firebrand. It doesn't have anything to do with high intelligence. [/QUOTE]
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Blindness, Darkness, And the Ability to Cast spell
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