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General Tabletop Discussion
*Dungeons & Dragons
Blindsight plus darkness -- unsalvageably broken?
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<blockquote data-quote="Nareau" data-source="post: 96472" data-attributes="member: 969"><p><strong>Heh, people seem to really want to convince you that it's not too powerful...</strong></p><p></p><p>I find that amusing. One would think <strong>I</strong> would be the one making arguments as to why my character should be able to keep it like it is (since I'm the one who would benefit in such a scenario).</p><p></p><p>At any rate, the "shoot the center of the darkness" tactic doesn't always work. For one, you can't target the center of the darkness with a spell (since you generally can't target things you can't see). So you've got to target your fireball 20' away from me at best--not always a good option. Secondly, what if I'm in a corridor/room that's 5'-20' in diameter? You can't see the side edges of the darkness, so you have no idea where I am. Not to mention that a simple Spider Climb/Fly/Levitate could put me at any particular elevation in those squares (we do a little 3D combat, so you can't shoot at the ground and expect to hit someone flying in that square).</p><p></p><p>The idea that you can see through walls comes from Monte Cook. He responded to a thread on his messageboards.</p><p><a href="http://pub58.ezboard.com/fokayyourturnfrm13.showMessage?topicID=1438.topic" target="_blank">http://pub58.ezboard.com/fokayyourturnfrm13.showMessage?topicID=1438.topic</a></p><p></p><p>Honestly, I'm ok with the spell being taken out of the campaign. Or the duration being reduced to 1 min/level. I certainly wouldn't take it all the time, but it would be cool to have in some situations.</p></blockquote><p></p>
[QUOTE="Nareau, post: 96472, member: 969"] [b]Heh, people seem to really want to convince you that it's not too powerful...[/b] I find that amusing. One would think [b]I[/b] would be the one making arguments as to why my character should be able to keep it like it is (since I'm the one who would benefit in such a scenario). At any rate, the "shoot the center of the darkness" tactic doesn't always work. For one, you can't target the center of the darkness with a spell (since you generally can't target things you can't see). So you've got to target your fireball 20' away from me at best--not always a good option. Secondly, what if I'm in a corridor/room that's 5'-20' in diameter? You can't see the side edges of the darkness, so you have no idea where I am. Not to mention that a simple Spider Climb/Fly/Levitate could put me at any particular elevation in those squares (we do a little 3D combat, so you can't shoot at the ground and expect to hit someone flying in that square). The idea that you can see through walls comes from Monte Cook. He responded to a thread on his messageboards. [url]http://pub58.ezboard.com/fokayyourturnfrm13.showMessage?topicID=1438.topic[/url] Honestly, I'm ok with the spell being taken out of the campaign. Or the duration being reduced to 1 min/level. I certainly wouldn't take it all the time, but it would be cool to have in some situations. [/QUOTE]
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