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Blink automatically allows sneak attacks, what?
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<blockquote data-quote="HeavyG" data-source="post: 2030243" data-attributes="member: 431"><p>Speaking as a guy playing a rogue with a ring of blinking, it's useful, but not game breaking. First of all, by the time you can get enough cash to get it, your party wizard can usually cast Greater Invisibility, which is way more useful against most opponents.</p><p></p><p>Also, the Ring of Blinking is only caster level 5. It takes a standard action to activate and only lasts 5 rounds. Thus, for one action, it gives you 5 rounds of pretty awesome defense and 4 rounds of offense (it stops right before your 5th round of attacks).</p><p></p><p>It also cuts your move, which sucks when combined with situations where you have to tumble. Fortunately, my halfling got boots of striding and springing.</p><p></p><p>Lastly, as we are now adventuring in Acheron (playing the Adventure Path modules), which will last half of the remaining campaign I'm told, the ring won't work at all since the Outer Planes are not connected with the Ethereal plane.</p><p></p><p>Right now, I'm thinking I should have invested in a pair of swords of wounding instead. But I'm sure that I'll start loving the ring again as soon as we're back on the Prime.</p><p></p><p></p><p></p><p></p><p>That rationale really doesn't work, since someone with a See Invisible spell will see you 100% of the time. </p><p></p><p>I really think it's a mistake in how the spell is written. It never even occured to me or my DM that someone who can see in the Ethereal will be sneak attacked all the time by a Blinking rogue. The spell and the ring don't really need it. :\</p></blockquote><p></p>
[QUOTE="HeavyG, post: 2030243, member: 431"] Speaking as a guy playing a rogue with a ring of blinking, it's useful, but not game breaking. First of all, by the time you can get enough cash to get it, your party wizard can usually cast Greater Invisibility, which is way more useful against most opponents. Also, the Ring of Blinking is only caster level 5. It takes a standard action to activate and only lasts 5 rounds. Thus, for one action, it gives you 5 rounds of pretty awesome defense and 4 rounds of offense (it stops right before your 5th round of attacks). It also cuts your move, which sucks when combined with situations where you have to tumble. Fortunately, my halfling got boots of striding and springing. Lastly, as we are now adventuring in Acheron (playing the Adventure Path modules), which will last half of the remaining campaign I'm told, the ring won't work at all since the Outer Planes are not connected with the Ethereal plane. Right now, I'm thinking I should have invested in a pair of swords of wounding instead. But I'm sure that I'll start loving the ring again as soon as we're back on the Prime. That rationale really doesn't work, since someone with a See Invisible spell will see you 100% of the time. I really think it's a mistake in how the spell is written. It never even occured to me or my DM that someone who can see in the Ethereal will be sneak attacked all the time by a Blinking rogue. The spell and the ring don't really need it. :\ [/QUOTE]
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Blink automatically allows sneak attacks, what?
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