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General Tabletop Discussion
*Pathfinder & Starfinder
Blink automatically allows sneak attacks, what?
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<blockquote data-quote="rushlight" data-source="post: 2034678" data-attributes="member: 3801"><p>Funny, you just ignored the part of the sneak attack rules that applied to what I'm saying. Try the <em>whole</em> text referring to when you can sneak attack:</p><p> </p><p> </p><p> </p><p>Given that the Ethereal plane states:</p><p> </p><p> </p><p> </p><p>If you consider "muted", "indistinct", "blurry colors" and "fuzzy edges" to be equal to seeing "well enough" for a sneak attack (when shadowy illumination is <strong>NOT</strong>) then we've got some serious differences in definitions. How in the world do you pick out a chink in the armor when you can't bloody well SEE where the armor begins or ends? Duh.</p><p> </p><p>You can try to bend the rules as far as you like - but you're still not playing by the rules. Sure, the <em>Blink</em> rules don't mention sneak attacks. I'm sure they assumed you'd figure it out. Sometimes, when multiple different sets of rules interact, you need to read them all before reaching a conclusion - not just the one spell you're using. </p><p> </p><p> </p><p></p><p>... unless he fails his 20% miss chance. But wait! He "waited to strike" until he was on the Material Plane! So, by your rationale, the rogue could forever avoid the 20% miss chance by declaring that he was "waiting to strike". The rogue <em>can't</em> "wait to strike". That's obvious. He takes his shot when he can - no matter what plane he happens to be on.</p><p> </p><p>In the end, <em>Blink</em> doesn't specify, and it should. It should state quite clearly "Dear people who want eternal-sneak-attacking-rogues: 1) You can't see clearly from the Ethereal plane. 2) Half the time you're on the Ethereal plane. 3) That means half the time you can't see clearly. 4) Sneak attack requires you to see clearly. Since you aren't seeing clearly (see 1 through 3 above), you can't sneak attack. The End."</p></blockquote><p></p>
[QUOTE="rushlight, post: 2034678, member: 3801"] Funny, you just ignored the part of the sneak attack rules that applied to what I'm saying. Try the [i]whole[/i] text referring to when you can sneak attack: Given that the Ethereal plane states: If you consider "muted", "indistinct", "blurry colors" and "fuzzy edges" to be equal to seeing "well enough" for a sneak attack (when shadowy illumination is [b]NOT[/b]) then we've got some serious differences in definitions. How in the world do you pick out a chink in the armor when you can't bloody well SEE where the armor begins or ends? Duh. You can try to bend the rules as far as you like - but you're still not playing by the rules. Sure, the [i]Blink[/i] rules don't mention sneak attacks. I'm sure they assumed you'd figure it out. Sometimes, when multiple different sets of rules interact, you need to read them all before reaching a conclusion - not just the one spell you're using. ... unless he fails his 20% miss chance. But wait! He "waited to strike" until he was on the Material Plane! So, by your rationale, the rogue could forever avoid the 20% miss chance by declaring that he was "waiting to strike". The rogue [i]can't[/i] "wait to strike". That's obvious. He takes his shot when he can - no matter what plane he happens to be on. In the end, [i]Blink[/i] doesn't specify, and it should. It should state quite clearly "Dear people who want eternal-sneak-attacking-rogues: 1) You can't see clearly from the Ethereal plane. 2) Half the time you're on the Ethereal plane. 3) That means half the time you can't see clearly. 4) Sneak attack requires you to see clearly. Since you aren't seeing clearly (see 1 through 3 above), you can't sneak attack. The End." [/QUOTE]
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Blink automatically allows sneak attacks, what?
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