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Blink automatically allows sneak attacks, what?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 2034752" data-attributes="member: 5143"><p>Actually, in 98% of the situations, I can use real life rationale to make everything make sense in common sense.</p><p></p><p>The facing rules make perfect common sense if you assume that everyone is continually spinning and twirling around, or that they can as soon as they need to. This I can easilly rationalize by watching cheesy TV shows like Sinbad, Hercules, Xena, etc. The heroes always take on 6 or 7 people at once, none of which ever hit them in the back because they always twirl around to face them just as they go to attack (mainly because of choreographed fight sequences, but assume PCs are so good they can do that as well). The spear thing even make sense when you start throwing in the type of non-realistic fighting done in these types of shows. Someone is running up behind you? Drop to your knees and thrust the spear over your shoulder in one movement or swing around really quickly and use the side of the spear as a club.</p><p></p><p>As for blink, yes, I see the reason you get it is that with a person popping in and out of visibility, you have no idea where they will be at any given second or even where the next attack will come from. They just have to take one step and start swinging their sword while invisible and your carefully considered defense falls apart. I can see an arguement for being able to sneak attack when when you can see the blinking person, you attempt to parry and their sword goes right through yours. You slice at them hoping to throw them off guard and your sword goes through them throwing you off guard.</p><p></p><p>Now, if you can effect them AND see them, I think I wouldn't allow them to sneak attack any longer, invoking the infamous quote from Sean K Reynolds, "The rules were meant to be interpreted through common sense". I just can manage to work magic into my definition of common sense. If mirror image makes all the images appear exactly the same all the time, there would be no way to tell them apart. I do, however allow people to pick out the correct one if the correct image is being grappled. Mirror image does not create images of the person attempting to grapple the caster.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 2034752, member: 5143"] Actually, in 98% of the situations, I can use real life rationale to make everything make sense in common sense. The facing rules make perfect common sense if you assume that everyone is continually spinning and twirling around, or that they can as soon as they need to. This I can easilly rationalize by watching cheesy TV shows like Sinbad, Hercules, Xena, etc. The heroes always take on 6 or 7 people at once, none of which ever hit them in the back because they always twirl around to face them just as they go to attack (mainly because of choreographed fight sequences, but assume PCs are so good they can do that as well). The spear thing even make sense when you start throwing in the type of non-realistic fighting done in these types of shows. Someone is running up behind you? Drop to your knees and thrust the spear over your shoulder in one movement or swing around really quickly and use the side of the spear as a club. As for blink, yes, I see the reason you get it is that with a person popping in and out of visibility, you have no idea where they will be at any given second or even where the next attack will come from. They just have to take one step and start swinging their sword while invisible and your carefully considered defense falls apart. I can see an arguement for being able to sneak attack when when you can see the blinking person, you attempt to parry and their sword goes right through yours. You slice at them hoping to throw them off guard and your sword goes through them throwing you off guard. Now, if you can effect them AND see them, I think I wouldn't allow them to sneak attack any longer, invoking the infamous quote from Sean K Reynolds, "The rules were meant to be interpreted through common sense". I just can manage to work magic into my definition of common sense. If mirror image makes all the images appear exactly the same all the time, there would be no way to tell them apart. I do, however allow people to pick out the correct one if the correct image is being grappled. Mirror image does not create images of the person attempting to grapple the caster. [/QUOTE]
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Blink automatically allows sneak attacks, what?
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