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<blockquote data-quote="Leatherhead" data-source="post: 8104098" data-attributes="member: 53176"><p>Py'Cott was ordered to help unload the crane, and given a hook for the task.</p><p></p><p>He had hoped to be put below decks, but no prisoner would be that lucky. On the other hand, this could be the ideal set up. The visibility was very low, but even the half-orc could tell that the cargo was damaged. Water had flooded the hold, seeping into crates and barrels, then froze inside, leaving cracks behind from the expansion. Given the hook, the damaged containers, and his orc-blood eyes, he should be able to find an opportunity to pocket something to sate his hunger.</p><p></p><p>Still, there was a risk of being caught. In that case, it's better to have others come down with you. Burton, his old employer, would make the ideal patsy. The staff already knew that prisoner two-eight-seven was the "mastermind" behind their botched robbery. So all it would take was slipping something into his coat, then presto! Someone to take the heat.</p><p></p><p>With his plan fleshed out, Py'Cott called <span style="color: rgb(209, 72, 65)"><strong>"Hey, Two-Eight-Seven! Watch your footing!"</strong> </span>Then moved to set it in motion with a pat on the back.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=242667" target="_blank">Stealth: 1D20+3 = [18]+3 = 21</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=242668" target="_blank">Deception: 1D20+2 = [12]+2 = 14</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=242669" target="_blank">Sleight of Hand: 1D20+1 = [13]+1 = 14</a></p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8104098, member: 53176"] Py'Cott was ordered to help unload the crane, and given a hook for the task. He had hoped to be put below decks, but no prisoner would be that lucky. On the other hand, this could be the ideal set up. The visibility was very low, but even the half-orc could tell that the cargo was damaged. Water had flooded the hold, seeping into crates and barrels, then froze inside, leaving cracks behind from the expansion. Given the hook, the damaged containers, and his orc-blood eyes, he should be able to find an opportunity to pocket something to sate his hunger. Still, there was a risk of being caught. In that case, it's better to have others come down with you. Burton, his old employer, would make the ideal patsy. The staff already knew that prisoner two-eight-seven was the "mastermind" behind their botched robbery. So all it would take was slipping something into his coat, then presto! Someone to take the heat. With his plan fleshed out, Py'Cott called [COLOR=rgb(209, 72, 65)][B]"Hey, Two-Eight-Seven! Watch your footing!"[/B] [/COLOR]Then moved to set it in motion with a pat on the back. [URL='http://roll.coyotecode.net/lookup.php?rollid=242667']Stealth: 1D20+3 = [18]+3 = 21[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=242668']Deception: 1D20+2 = [12]+2 = 14[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=242669']Sleight of Hand: 1D20+1 = [13]+1 = 14[/URL] [/QUOTE]
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