Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Blizzard at Revel's End (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 8107136" data-attributes="member: 59816"><p><strong>Staff & Guests</strong></p><p></p><p>Many of the prisoners and guards knew Doc Halfhand, and he was well regarded by both. The guards nodded as the giant-kin arrived and stood out of his way as he checked the workers' health, and helped them to move some of the heavier or more awkward objects. He had missed the new doctor's arrival, but he heard about it from a guard, who told him, <strong>"I'm sure the warden'll let ya stay the winter if ya like, but we won't be needin' ya as bad as last time, now'n we got a fancy new Doc from Waterdeep!"</strong></p><p></p><p>Lex gave off watching the prisoners offload what he was quite sure was a crate of contraband, the way the guards seemed to miss the shifting looks and glances. He made his way down the off-ramp and was checked over by what he assumed was a very curious and enormous local. He made his way up the dock to the lift, and was about to cram himself in with the latest cargo load, when he noticed something shift the slush-covered foam in the stormy water at the base of the cliff.</p><p></p><p>[ooc]More on that in a bit....[/ooc]</p><p></p><p>Razum braved the bitter cold and arrived aboard the <em>Gray Seagull</em> with two guards carrying manacles. He accompanied the Captain to the prison hold (aft of the main hold, from which sailors had begun to hoist the cargo). After numbering the prisoners 292 through 299, he agreed to allow the captain to 'borrow' the three largest. With the hatches open, the weather worked its way into the hold, and Razum hugged a corner next to some barrels, to stay out of the way and out of the wind as he watched the new prisoners work.</p><p></p><p>[ooc]More on <em>that</em> in a bit, too....[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8107136, member: 59816"] [B]Staff & Guests[/B] Many of the prisoners and guards knew Doc Halfhand, and he was well regarded by both. The guards nodded as the giant-kin arrived and stood out of his way as he checked the workers' health, and helped them to move some of the heavier or more awkward objects. He had missed the new doctor's arrival, but he heard about it from a guard, who told him, [b]"I'm sure the warden'll let ya stay the winter if ya like, but we won't be needin' ya as bad as last time, now'n we got a fancy new Doc from Waterdeep!"[/b] Lex gave off watching the prisoners offload what he was quite sure was a crate of contraband, the way the guards seemed to miss the shifting looks and glances. He made his way down the off-ramp and was checked over by what he assumed was a very curious and enormous local. He made his way up the dock to the lift, and was about to cram himself in with the latest cargo load, when he noticed something shift the slush-covered foam in the stormy water at the base of the cliff. [ooc]More on that in a bit....[/ooc] Razum braved the bitter cold and arrived aboard the [I]Gray Seagull[/I] with two guards carrying manacles. He accompanied the Captain to the prison hold (aft of the main hold, from which sailors had begun to hoist the cargo). After numbering the prisoners 292 through 299, he agreed to allow the captain to 'borrow' the three largest. With the hatches open, the weather worked its way into the hold, and Razum hugged a corner next to some barrels, to stay out of the way and out of the wind as he watched the new prisoners work. [ooc]More on [I]that[/I] in a bit, too....[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Blizzard at Revel's End (IC)
Top