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<blockquote data-quote="FitzTheRuke" data-source="post: 8108333" data-attributes="member: 59816"><p><strong>In the Hold</strong></p><p></p><p>When the ship lurched from the explosion, Captain Halehearty had been leaning over the hold's open hatch, ready to order a hoist on the crates that Jathlin and the prisoners had netted to the ship's crane. In spite of his years of experience in <em>not</em> falling into an open ship's hatch, the lurch caused the halfling captain to overbalance, and he fell hard onto the crates before tumbling onto the hold's floorboards, winded.</p><p></p><p>Thorbin was faster to react than anyone else to the rush of water that poured into what had been the aft prison hold. He called out to everyone to flee and made for the stairs, eventually making his way through the lower deck and up to the main deck where a burst of cold wind and sleet stung his face. The others were slow to follow, as the guards were unsure if they should allow the prisoners to leave, if they should have stopped Prisoner 295, or if they should run for their own lives.</p><p></p><p><strong>On the Docks</strong></p><p></p><p>A moment after the ship had rocked with the explosion, so too had the dock lurched. A pile of crates that had been unloaded onto the dock, but had yet to be moved to the lift, fell over, knocking Prisoner 213 (an npc) into the water with a splash. The end of the dock, where four guards warmed themselves at a fire-barrel, twisted, and the largest of the guards stumbled into two others, and all three fell into the sea. By some miracle, the barrel itself did not tip over, and the young guard that Valrin had earlier rescued had learned his lesson, and had stayed farthest from the dock's edge, and avoided joining his unfortunate comrades. </p><p></p><p>Prisoners 284 and 287 (Py'Cott & Burton) managed to stay upright, but Doc Halfhand was not as lucky; as the dock lurched, he stumbled. For a moment, it looked as if he might catch himself, but then the big goliath fell into the sea with a splash rivaled only by the larger of the crates that had gone in.</p><p></p><p><strong>On the Lift</strong></p><p></p><p>The lift began its long ascent, but suddenly Lex pushed his way past the ship's bosun and jumped back down to the dock. This close to the cliff, the dock was secure and did not rock. Lex stood as the bosun closed the lift's gates while cursing at him, and the gnome pointed to the base of the cliff, where an absolutely enormous crab began to climb out of the foamy surf. On its back was a scaly fish-like humanoid, carrying a trident. The crab and rider began to climb the cliff, as if following the lift.</p><p></p><p>[spoiler="Rolls"]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243088" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243088" target="_blank">Captain Halehearty dc10 Dex Save to avoid falling in the open hatch: 1D20 = [4] = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243088" target="_blank">Advantage (because he's a sailor): 1D20 = [5] = 5</a> Poor sucker.</p><p>Falling Damage: <a href="http://roll.coyotecode.net/lookup.php?rollid=243090" target="_blank">_: 1D6 = [5] = 5</a></p><p>[/spoiler]</p><p></p><p>[ooc]Still need to know what Razum wants to do and we need to find out if Valrin has fallen in the sea. Then I'll tell you a bit more about the threat, and then I'll let everyone go for round one.[/ooc]</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8108333, member: 59816"] [b]In the Hold[/b] When the ship lurched from the explosion, Captain Halehearty had been leaning over the hold's open hatch, ready to order a hoist on the crates that Jathlin and the prisoners had netted to the ship's crane. In spite of his years of experience in [i]not[/i] falling into an open ship's hatch, the lurch caused the halfling captain to overbalance, and he fell hard onto the crates before tumbling onto the hold's floorboards, winded. Thorbin was faster to react than anyone else to the rush of water that poured into what had been the aft prison hold. He called out to everyone to flee and made for the stairs, eventually making his way through the lower deck and up to the main deck where a burst of cold wind and sleet stung his face. The others were slow to follow, as the guards were unsure if they should allow the prisoners to leave, if they should have stopped Prisoner 295, or if they should run for their own lives. [b]On the Docks[/b] A moment after the ship had rocked with the explosion, so too had the dock lurched. A pile of crates that had been unloaded onto the dock, but had yet to be moved to the lift, fell over, knocking Prisoner 213 (an npc) into the water with a splash. The end of the dock, where four guards warmed themselves at a fire-barrel, twisted, and the largest of the guards stumbled into two others, and all three fell into the sea. By some miracle, the barrel itself did not tip over, and the young guard that Valrin had earlier rescued had learned his lesson, and had stayed farthest from the dock's edge, and avoided joining his unfortunate comrades. Prisoners 284 and 287 (Py'Cott & Burton) managed to stay upright, but Doc Halfhand was not as lucky; as the dock lurched, he stumbled. For a moment, it looked as if he might catch himself, but then the big goliath fell into the sea with a splash rivaled only by the larger of the crates that had gone in. [b]On the Lift[/b] The lift began its long ascent, but suddenly Lex pushed his way past the ship's bosun and jumped back down to the dock. This close to the cliff, the dock was secure and did not rock. Lex stood as the bosun closed the lift's gates while cursing at him, and the gnome pointed to the base of the cliff, where an absolutely enormous crab began to climb out of the foamy surf. On its back was a scaly fish-like humanoid, carrying a trident. The crab and rider began to climb the cliff, as if following the lift. [spoiler="Rolls"] [url=http://roll.coyotecode.net/lookup.php?rollid=243088] Captain Halehearty dc10 Dex Save to avoid falling in the open hatch: 1D20 = [4] = 4 Advantage (because he's a sailor): 1D20 = [5] = 5[/url] Poor sucker. Falling Damage: [url=http://roll.coyotecode.net/lookup.php?rollid=243090]_: 1D6 = [5] = 5[/url] [/spoiler] [ooc]Still need to know what Razum wants to do and we need to find out if Valrin has fallen in the sea. Then I'll tell you a bit more about the threat, and then I'll let everyone go for round one.[/ooc] [/QUOTE]
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