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<blockquote data-quote="Leatherhead" data-source="post: 8114300" data-attributes="member: 53176"><p>Seeing a "whale" surface directly in front of him and eat a man made Py'Cott think twice about his snack. The sudden deafening blast made his mind up for him, dropping the load while he scrambled to cover his ears.</p><p></p><p>Py'Cott knew a powerful weapon when he saw it, and that conch was too dangerous to leave in the hands of anyone who might want to kill him.</p><p>The half-orc took a deep breath, and using his pike as a pole-vault, sprang unto the back of the whale, surprising the fishwoman just long enough to bring the pike down on her defensive arm. The resulting blow knocked the conch from her grasp, flinging it into the air, where Prisoner 284 snatched it right in front of the fishwoman's bewildered eyes. </p><p></p><p>Py'Cott returned the fishwoman's stare with a gruesome grin that faded into the face of the Red Ghost. Back on the end of the docks, the newly materialized Half-Orc gave a laugh to the gnome standing by. <span style="color: rgb(209, 72, 65)"><strong>"Easy as taking candy from a baby!"</strong> </span></p><p></p><p>[ooc] I honestly expected to fail at least one of them! Unfortunately, now I need a new snack.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243427" target="_blank">Athletics: 1D20+5 = [8]+5 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243427" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243436" target="_blank">Attacking with Pike, using Disarming Strike: 1D20+5 = [10]+5 = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243436" target="_blank">1D10+3+1D6 = [9]+3+[3] = 15</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243436" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243439" target="_blank">Disarm Check: 1D20+3 = [11]+3 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243439" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243444" target="_blank">Slight of Hand: 1D20+1 = [18]+1 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243444" target="_blank"></a></p><p>Using a free action to send Red Ghost as far tward the shore from the dock as possible, then a bonus action to swap places. Also, if either the fishwoman or the orca tries to move from where they are at, Red Ghost makes an opportunity attack against them.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8114300, member: 53176"] Seeing a "whale" surface directly in front of him and eat a man made Py'Cott think twice about his snack. The sudden deafening blast made his mind up for him, dropping the load while he scrambled to cover his ears. Py'Cott knew a powerful weapon when he saw it, and that conch was too dangerous to leave in the hands of anyone who might want to kill him. The half-orc took a deep breath, and using his pike as a pole-vault, sprang unto the back of the whale, surprising the fishwoman just long enough to bring the pike down on her defensive arm. The resulting blow knocked the conch from her grasp, flinging it into the air, where Prisoner 284 snatched it right in front of the fishwoman's bewildered eyes. Py'Cott returned the fishwoman's stare with a gruesome grin that faded into the face of the Red Ghost. Back on the end of the docks, the newly materialized Half-Orc gave a laugh to the gnome standing by. [COLOR=rgb(209, 72, 65)][B]"Easy as taking candy from a baby!"[/B] [/COLOR] [ooc] I honestly expected to fail at least one of them! Unfortunately, now I need a new snack. [url=http://roll.coyotecode.net/lookup.php?rollid=243427]Athletics: 1D20+5 = [8]+5 = 13 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=243436]Attacking with Pike, using Disarming Strike: 1D20+5 = [10]+5 = 15 1D10+3+1D6 = [9]+3+[3] = 15 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=243439]Disarm Check: 1D20+3 = [11]+3 = 14 [/url] [url=http://roll.coyotecode.net/lookup.php?rollid=243444]Slight of Hand: 1D20+1 = [18]+1 = 19 [/url] Using a free action to send Red Ghost as far tward the shore from the dock as possible, then a bonus action to swap places. Also, if either the fishwoman or the orca tries to move from where they are at, Red Ghost makes an opportunity attack against them. [/ooc] [/QUOTE]
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