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<blockquote data-quote="Majoru Oakheart" data-source="post: 4187929" data-attributes="member: 5143"><p>For me, it's because I like flavor, which requires specialized classes and races. If you have a class called Striker, it might be a bow wielding fighter type, a sneaky rogue who tried to get in surprise attacks with daggers, a arcane caster who shoots beams of energy at people and gets benefits my making pacts with otherworldly creatures, and so on. The class itself has almost no flavor, instead you have to give it flavor. And for unmotivated players the flavor might be "I have a sword and I do damage." It also is so broad that it tends to allow broken mechanics. If I can mix an match all of the abilities of Rogues, Rangers, and Warlocks then I can find the best of each and make a super character with no theme other than "I have no flaws."</p><p></p><p>I'd prefer a class to say "You are the sneaky type, you use daggers and small weapons to catch people unaware to hit them in vital spots." I like my class to give me a role and a theme.</p><p></p><p>But I also get bored easily and want to play different things. So, I want a new class to play every month or 2 in my home game. There are 8 classes in the PHB, so I figure it'll last me 6-8 months before I'll want a book with new classes in it. Or at least new options for the classes that exist so I can play a slightly different variant on them.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4187929, member: 5143"] For me, it's because I like flavor, which requires specialized classes and races. If you have a class called Striker, it might be a bow wielding fighter type, a sneaky rogue who tried to get in surprise attacks with daggers, a arcane caster who shoots beams of energy at people and gets benefits my making pacts with otherworldly creatures, and so on. The class itself has almost no flavor, instead you have to give it flavor. And for unmotivated players the flavor might be "I have a sword and I do damage." It also is so broad that it tends to allow broken mechanics. If I can mix an match all of the abilities of Rogues, Rangers, and Warlocks then I can find the best of each and make a super character with no theme other than "I have no flaws." I'd prefer a class to say "You are the sneaky type, you use daggers and small weapons to catch people unaware to hit them in vital spots." I like my class to give me a role and a theme. But I also get bored easily and want to play different things. So, I want a new class to play every month or 2 in my home game. There are 8 classes in the PHB, so I figure it'll last me 6-8 months before I'll want a book with new classes in it. Or at least new options for the classes that exist so I can play a slightly different variant on them. [/QUOTE]
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