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<blockquote data-quote="Nytmare" data-source="post: 4188016" data-attributes="member: 55178"><p>I've never really seen a problem with a flood of new content with any of the groups that I have played with. All of that new information is important to keep new players coming in, old players from leaving, and keep the company supporting my god-awful habit afloat.</p><p></p><p>That being said however, the reason why none of my groups, past or present, ever really had a problem with it is because though we like having that wealth of information, we all like to run and play in games with an agreed upon set of restrictions for the PCs. Past campaigns have included things like "all characters are part of a halfling cavalry unit", "all characters are multiclassed clerics of a specific god", or simple book restrictions like "We're only using the PHB, PHB2, and the rogue splat book."</p><p></p><p>None of us really enjoy the "We're an adventuring party who met in a tavern. Our party is made up of a mimic barbarian, a vampire paladin of Pelor, a pixie monk, and a half-fiend lizardman/werewolf aristocrat." kinda games, though we'd probably all jump at the chance to play in games based around any one of those character concepts.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 4188016, member: 55178"] I've never really seen a problem with a flood of new content with any of the groups that I have played with. All of that new information is important to keep new players coming in, old players from leaving, and keep the company supporting my god-awful habit afloat. That being said however, the reason why none of my groups, past or present, ever really had a problem with it is because though we like having that wealth of information, we all like to run and play in games with an agreed upon set of restrictions for the PCs. Past campaigns have included things like "all characters are part of a halfling cavalry unit", "all characters are multiclassed clerics of a specific god", or simple book restrictions like "We're only using the PHB, PHB2, and the rogue splat book." None of us really enjoy the "We're an adventuring party who met in a tavern. Our party is made up of a mimic barbarian, a vampire paladin of Pelor, a pixie monk, and a half-fiend lizardman/werewolf aristocrat." kinda games, though we'd probably all jump at the chance to play in games based around any one of those character concepts. [/QUOTE]
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