Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Blog: Background and Themes a closer look.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 5888528" data-attributes="member: 7006"><p>One other thing I think we should remember is that many DMs run their games not strictly through the game mechanics, but make adjudications based purely on situation, and the 'reality' of the situation within the story. And for them... the fluff of themes and backgrounds can certainly mean more, and have a direct influence on the game without the game mechanics ever coming into it.</p><p></p><p>For example... say the party is on a long quest for the king and they stop at an inn for the night. The party includes a PC with the 'Noble' background... and this player while roleplaying DEMANDS that the innkeeper give them the best rooms for the night because he is a Very Important Person on a quest for the king.</p><p></p><p>For any other type of character doing this... the DM might make the player roll a Diplomacy or Intimidate check to see if this works. However... a more story-based DM might decide that because this is a <em>nobleman of the realm</em> making this request... no check is needed. The Noble PC uses his influence from having the Noble background and gets what he wants.</p><p></p><p>Another character who has taken the exact same skills as the Noble background, but without actually taking the Noble background (perhaps creating his own character history of being a moneylender or something) might not have the same influence in said situation because the DM decided on the spur of the moment that the character just didn't have that same stroke. Being a moneylender was not the same as being a noble, even if mechanically they both had the same set of skills.</p><p></p><p>This is the kind of thing that I think the fluff of backgrounds and themes will mean something to a certain segment of DMs and players, and why I think they both have a good place in the game. They will have an impact based purely on story, with no game mechanics necessary to back them up.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5888528, member: 7006"] One other thing I think we should remember is that many DMs run their games not strictly through the game mechanics, but make adjudications based purely on situation, and the 'reality' of the situation within the story. And for them... the fluff of themes and backgrounds can certainly mean more, and have a direct influence on the game without the game mechanics ever coming into it. For example... say the party is on a long quest for the king and they stop at an inn for the night. The party includes a PC with the 'Noble' background... and this player while roleplaying DEMANDS that the innkeeper give them the best rooms for the night because he is a Very Important Person on a quest for the king. For any other type of character doing this... the DM might make the player roll a Diplomacy or Intimidate check to see if this works. However... a more story-based DM might decide that because this is a [I]nobleman of the realm[/I] making this request... no check is needed. The Noble PC uses his influence from having the Noble background and gets what he wants. Another character who has taken the exact same skills as the Noble background, but without actually taking the Noble background (perhaps creating his own character history of being a moneylender or something) might not have the same influence in said situation because the DM decided on the spur of the moment that the character just didn't have that same stroke. Being a moneylender was not the same as being a noble, even if mechanically they both had the same set of skills. This is the kind of thing that I think the fluff of backgrounds and themes will mean something to a certain segment of DMs and players, and why I think they both have a good place in the game. They will have an impact based purely on story, with no game mechanics necessary to back them up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Blog: Background and Themes a closer look.
Top