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Blog Post by Robert J. Schwalb
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<blockquote data-quote="Greg K" data-source="post: 6327219" data-attributes="member: 5038"><p>ExploderWizard,</p><p> If you are referring to 3e, interacting with the environment can be important to a successful search. First, Search is limited to a 5x5 area. Second, there is an example in the DMG of requiring specific requirements to open a certain doors (It was either Secret Doors or Special Doors) and players needing to describe the order of levers located at various locations in the dungeon to open a gate. If they describe the correct sequence, the gate opens. The search roll will not help with that. Third, there is the "DM's Best Friend" in the DMG which provides a +2 for being specific (and an option for DM's to extend this to a modifier of 2 to 20 bonus or penalty to the die roll based upon circumstances).</p><p></p><p>Based upon this, if a player says they go to the bedpost and remove the cap to look inside, he or she automatically finds an object inside without a search roll (assuming something is there). If they search the wrong 5x5 area, they find nothing nothing. If they search the 5x5 area with the bed, they get a roll (with a bonus depending upon how specific they are). If the roll is successful, the DM, in my opinion, could be justified in giving a clue related to the cap rather than successfully finding what is inside since like the Special Door above, removing the cap is a specific requirement for success. </p><p></p><p>For doors with triggers, a player could find a secret door with a search, but finding it does not reveal how to open it if it requires a sconce located across the room being pulled. A successful search check in the 5x5 area where the sconce is located might simply reveal scratch marks at its base or similar clues, but it would not reveal that there is a secret door across the room. Stating they are investing the sconce would give a bonus to the search roll to notice it. Pulling the sconce opens the door and a character can simply walk up to a sconce and pull it without needing to make a search roll if the player simply states they walk up to it and pull it.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6327219, member: 5038"] ExploderWizard, If you are referring to 3e, interacting with the environment can be important to a successful search. First, Search is limited to a 5x5 area. Second, there is an example in the DMG of requiring specific requirements to open a certain doors (It was either Secret Doors or Special Doors) and players needing to describe the order of levers located at various locations in the dungeon to open a gate. If they describe the correct sequence, the gate opens. The search roll will not help with that. Third, there is the "DM's Best Friend" in the DMG which provides a +2 for being specific (and an option for DM's to extend this to a modifier of 2 to 20 bonus or penalty to the die roll based upon circumstances). Based upon this, if a player says they go to the bedpost and remove the cap to look inside, he or she automatically finds an object inside without a search roll (assuming something is there). If they search the wrong 5x5 area, they find nothing nothing. If they search the 5x5 area with the bed, they get a roll (with a bonus depending upon how specific they are). If the roll is successful, the DM, in my opinion, could be justified in giving a clue related to the cap rather than successfully finding what is inside since like the Special Door above, removing the cap is a specific requirement for success. For doors with triggers, a player could find a secret door with a search, but finding it does not reveal how to open it if it requires a sconce located across the room being pulled. A successful search check in the 5x5 area where the sconce is located might simply reveal scratch marks at its base or similar clues, but it would not reveal that there is a secret door across the room. Stating they are investing the sconce would give a bonus to the search roll to notice it. Pulling the sconce opens the door and a character can simply walk up to a sconce and pull it without needing to make a search roll if the player simply states they walk up to it and pull it. [/QUOTE]
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