Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Blog Post by Robert J. Schwalb
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 6330253" data-attributes="member: 87792"><p>None of which means that your 3.X rogue is other than a murder machine in combat when they dare use it. You have a <em>lot</em> of combat skill there. You've medium BAB and a lot of extra damage both at range and in melee. Being a glass cannon is very different to being actively incompetent at combat.</p><p></p><p></p><p></p><p>But this is not the mirror to your deliberately crippled 3e Rogue. You are setting out to ensure that your rogue has no movement abilities and not doing so for the 4E one. I have yet to see a system with meaningful choices where you can't anti-optimise.</p><p></p><p></p><p></p><p>Feats are pretty important in 4e. As for skills, there is one skill in 3.0/3.5 that's a combat skill with no mirror in 4E. Is your argument <em>really</em> "Because Tumble is no longer a skill you can not cripple a rogue's innate melee ability in the same way"?</p><p></p><p></p><p></p><p>You're confusing effectiveness with damage. And then you're throwing in misconceptions about archetype and optimisation.</p><p></p><p>A naively built 4e character is going to be significantly closer to an optimised character than in 3e. It is very possible, contrary to your assertions, to build a 4e character that <em>sucks</em> in combat. A rogue with Dex 8 is going to be a mess whatever you do. The core difference is that 4E is going to tell you that you are doing this and suggest you do something else. 3.X lets you shoot your foot off. So does 4E. 4E will just warn you first that this is what you are about to do. There's a world of difference between that and making it impossible to do it.</p><p></p><p></p><p></p><p>No. You picked two examples. The Sorcerer and the Rogue. The Sorcerer is literally the only example among the 13 3.0/3.5 PHB classes for which your claim is accurate. Your Rogue example is just simply wrong. You can cripple people in just about any game. But out of the box all classes in 3.X are designed to be good at combat and you can't actually take most of their combat ability away.</p><p></p><p>Now if you want to say Commoner 20, Commoner 1/Survivor 5, or some multiclass mash with no BAB and first level spells, that I can't disagree with,</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6330253, member: 87792"] None of which means that your 3.X rogue is other than a murder machine in combat when they dare use it. You have a [I]lot[/I] of combat skill there. You've medium BAB and a lot of extra damage both at range and in melee. Being a glass cannon is very different to being actively incompetent at combat. But this is not the mirror to your deliberately crippled 3e Rogue. You are setting out to ensure that your rogue has no movement abilities and not doing so for the 4E one. I have yet to see a system with meaningful choices where you can't anti-optimise. Feats are pretty important in 4e. As for skills, there is one skill in 3.0/3.5 that's a combat skill with no mirror in 4E. Is your argument [I]really[/I] "Because Tumble is no longer a skill you can not cripple a rogue's innate melee ability in the same way"? You're confusing effectiveness with damage. And then you're throwing in misconceptions about archetype and optimisation. A naively built 4e character is going to be significantly closer to an optimised character than in 3e. It is very possible, contrary to your assertions, to build a 4e character that [I]sucks[/I] in combat. A rogue with Dex 8 is going to be a mess whatever you do. The core difference is that 4E is going to tell you that you are doing this and suggest you do something else. 3.X lets you shoot your foot off. So does 4E. 4E will just warn you first that this is what you are about to do. There's a world of difference between that and making it impossible to do it. No. You picked two examples. The Sorcerer and the Rogue. The Sorcerer is literally the only example among the 13 3.0/3.5 PHB classes for which your claim is accurate. Your Rogue example is just simply wrong. You can cripple people in just about any game. But out of the box all classes in 3.X are designed to be good at combat and you can't actually take most of their combat ability away. Now if you want to say Commoner 20, Commoner 1/Survivor 5, or some multiclass mash with no BAB and first level spells, that I can't disagree with, [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Blog Post by Robert J. Schwalb
Top