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Blog post on the feel of D&D (marmell, reynolds et all)
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<blockquote data-quote="Gizmoduck5000" data-source="post: 4135984" data-attributes="member: 56304"><p>Hi....I'm new : )</p><p></p><p>I remember one of the 4E designers (Scott Rouse I think) talking briefly about on-the-fly rules adjudication with the new unified mechanic in one of the Gamer Zero video blogs...</p><p></p><p>From what I can extrapolate from this information, and from my ideas on the situation) I believe that throwing sand would be handled thusly:</p><p></p><p>Assuming that the PC already has the sand readied, it would be a DEX attack (factoring in penalties from using an improvised weapon if 4E still uses this mechanic) vs. Target Reflex Defense. On a successful hit, the target is blinded (with all associated penalties) for 1d4 rounds or until it spends a full round action removing the sand from it's eyes.</p><p></p><p>On a miss the target smacks the PC around and makes them look silly for not resorting to a weapon attack instead ; p</p></blockquote><p></p>
[QUOTE="Gizmoduck5000, post: 4135984, member: 56304"] Hi....I'm new : ) I remember one of the 4E designers (Scott Rouse I think) talking briefly about on-the-fly rules adjudication with the new unified mechanic in one of the Gamer Zero video blogs... From what I can extrapolate from this information, and from my ideas on the situation) I believe that throwing sand would be handled thusly: Assuming that the PC already has the sand readied, it would be a DEX attack (factoring in penalties from using an improvised weapon if 4E still uses this mechanic) vs. Target Reflex Defense. On a successful hit, the target is blinded (with all associated penalties) for 1d4 rounds or until it spends a full round action removing the sand from it's eyes. On a miss the target smacks the PC around and makes them look silly for not resorting to a weapon attack instead ; p [/QUOTE]
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Community
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Blog post on the feel of D&D (marmell, reynolds et all)
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