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*Pathfinder & Starfinder
Blog post on the feel of D&D (marmell, reynolds et all)
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<blockquote data-quote="Benimoto" data-source="post: 4136526" data-attributes="member: 40093"><p>Situations where I feel as though I have to modify encounters just to short-circuit a player's abusive tactic are already something that makes me unhappy in my D&D games. I don't see why I would want to keep allowing things that "make sense" only to have to just keep shutting them down when they start interfering with everybody's fun.</p><p></p><p>(on preview: or what Catsclaw said.)</p><p></p><p>From my own perspective, no creature fighting you is going to let you take something out of a bag and then just throw it in their eyes. It's like a character with a sword saying "well, I just cut their head off".</p><p></p><p>There has to be some sort of compromise, and it should fit in with the existing systems in place. If there's some sort of "stunt" system in 4e that allows for moves like this without unbalancing the game, then that sounds great. If there isn't then I think it would be fine to turn this into a power at a level of availability and use that's balanced with other powers.</p><p></p><p>That sort of thing, to me, seems like actually the least heavyhanded or nonsensical solution.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 4136526, member: 40093"] Situations where I feel as though I have to modify encounters just to short-circuit a player's abusive tactic are already something that makes me unhappy in my D&D games. I don't see why I would want to keep allowing things that "make sense" only to have to just keep shutting them down when they start interfering with everybody's fun. (on preview: or what Catsclaw said.) From my own perspective, no creature fighting you is going to let you take something out of a bag and then just throw it in their eyes. It's like a character with a sword saying "well, I just cut their head off". There has to be some sort of compromise, and it should fit in with the existing systems in place. If there's some sort of "stunt" system in 4e that allows for moves like this without unbalancing the game, then that sounds great. If there isn't then I think it would be fine to turn this into a power at a level of availability and use that's balanced with other powers. That sort of thing, to me, seems like actually the least heavyhanded or nonsensical solution. [/QUOTE]
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Blog post on the feel of D&D (marmell, reynolds et all)
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