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*Pathfinder & Starfinder
Blog post on the feel of D&D (marmell, reynolds et all)
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<blockquote data-quote="lexoanvil" data-source="post: 4142001" data-attributes="member: 61272"><p>;/ i would just handle salt as dex vs reflex and the effect gives then -2 to attack rolls untill they save. 1d4 rounds of blindness is just silly. i might consider letting them use it as a minor action provided it wouldn't be more powerful then there current minor actions.</p><p></p><p>i would be quite tempted to make this a material feat or something mainly that from my limited play testing(not real play tests mind you just the black dragon thing from ddxp) i feel like too many at will powers be a bad thing just for table management, i don't know if its different at higher lvs but i never cared for high lv spell casters in 3ED just because my players take 20 min just to decide the spell they might use and spend 10 more reading its effects.</p><p></p><p></p><p>with my current understanding of the rules i would use this</p><p></p><p>sand toss (material feat)</p><p>req:+1 attack bonus</p><p>minor action at will</p><p>to use you must have sand,salt, ash, exe and a free hand to perform a buckler will impose a -1 penalty to the roll. the target must also have eyes and they must not be covered.</p><p>dex vs reflex</p><p>success: the target will have -2 to there attack rolls</p><p>fail: negates effect</p><p>lasts untill target makes a saving throw or spends a standard action to negate the effect.</p></blockquote><p></p>
[QUOTE="lexoanvil, post: 4142001, member: 61272"] ;/ i would just handle salt as dex vs reflex and the effect gives then -2 to attack rolls untill they save. 1d4 rounds of blindness is just silly. i might consider letting them use it as a minor action provided it wouldn't be more powerful then there current minor actions. i would be quite tempted to make this a material feat or something mainly that from my limited play testing(not real play tests mind you just the black dragon thing from ddxp) i feel like too many at will powers be a bad thing just for table management, i don't know if its different at higher lvs but i never cared for high lv spell casters in 3ED just because my players take 20 min just to decide the spell they might use and spend 10 more reading its effects. with my current understanding of the rules i would use this sand toss (material feat) req:+1 attack bonus minor action at will to use you must have sand,salt, ash, exe and a free hand to perform a buckler will impose a -1 penalty to the roll. the target must also have eyes and they must not be covered. dex vs reflex success: the target will have -2 to there attack rolls fail: negates effect lasts untill target makes a saving throw or spends a standard action to negate the effect. [/QUOTE]
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Blog post on the feel of D&D (marmell, reynolds et all)
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