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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1844012" data-attributes="member: 4441"><p><strong>Togashi Cho</strong></p><p><strong>Male Human Monk 5/Tattooed Monk 1</strong></p><p></p><p><strong>Height:</strong> 5' 9"</p><p><strong>Weight:</strong> 208 lbs.</p><p><strong>Hair:</strong> None</p><p><strong>Eyes:</strong> Dark Brown</p><p><strong>Age:</strong> 27</p><p></p><p><strong>Str:</strong> 14 (+2) [6 points]</p><p><strong>Dex:</strong> 15 (+2) [8 points]</p><p><strong>Con:</strong> 14 (+2) [6 points] </p><p><strong>Int:</strong> 12 (+1) [4 points] </p><p><strong>Wis:</strong> 17 (+3) [10 points, +1 level] </p><p><strong>Cha:</strong> 14 (+2) [6 points]</p><p></p><p><strong>Clan:</strong> Dragon</p><p><strong>Honor:</strong> 2</p><p><strong>Glory:</strong> 1</p><p><strong>Languages:</strong> Rokugani, Spirit Tongue</p><p><strong>Hit Dice:</strong> 6d8+12</p><p><strong>HP:</strong> 40</p><p><strong>AC:</strong> 17 (+2 Dex, +3 Wis, +1 monk, +1 armor)</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 60 ft. (normally 50ft., +10 because of boots)</p><p><strong>Void points:</strong> 0</p><p></p><p><strong>BAB:</strong> +3</p><p><strong>Melee Atk:</strong> +5 (1d8+4/x2/B, unarmed attack)</p><p><strong>Melee Atk:</strong> +6 (1d6+3/x2/B, nunchaku)</p><p><strong>Ranged Atk:</strong> +5 (3/x2/10 ft. range/P, shuriken)</p><p></p><p><u><strong>Saves</strong></u></p><p>-<strong>Fortitude:</strong> +9 [+6 base, +2 Con, +1 haori]</p><p>-<strong>Reflex:</strong> +9 [+6 base, +2 Dex, +1 haori]</p><p>-<strong>Will:</strong> +10 [+6 base, +3 Wis, +1 haori] (+2 to saves versus Enchantment [still mind], and +4 to saves versus compulsions [Soul of Loyalty])</p><p></p><p><strong><strong>Feats</strong></strong></p><p>-<strong>Soul of Loyalty</strong> (human bonus ancestral feat)</p><p>-<strong>Improved Grapple</strong> (1st level)</p><p>-<strong>Choke Hold</strong> (monk 2nd level)</p><p>-<strong>Fists of Iron</strong> (3rd level)</p><p>-<strong>Falling Star Strike</strong> (monk 6th level)</p><p>-<strong><em>Ki</em> Shout</strong> (6th level)</p><p></p><p><u><strong>Skills</strong></u></p><p>-<strong>Balance:</strong> +17 [5 ranks, +2 Dex, +2 synergy, +8 nunchaku]</p><p>-<strong>Climb:</strong> +5 [3 ranks, +2 Str]</p><p>-<strong>Concentration:</strong> +4 [2 ranks, +2 Con]</p><p>-<strong>Diplomacy:</strong> +4 [2 ranks, +2 Cha]</p><p>-<strong>Escape Artist:</strong> +5 [3 ranks, +2 Dex]</p><p>-<strong>Heal:</strong> +4 [2cc ranks, +3 Wis]</p><p>-<strong>Hide:</strong> +6 [4 ranks, +2 Dex]</p><p>-<strong>Jump:</strong> +15 [6 ranks, +2 Str, +2 synergy, +5 boots]</p><p>-<strong>Knowledge (arcana):</strong> +2 [1 rank, +1 Int]</p><p>-<strong>Knowledge (history):</strong> +5 [4 ranks, +1 Int]</p><p>-<strong>Knowledge (religion):</strong> +5 [4 ranks, +1 Int]</p><p>-<strong>Listen:</strong> +7 [4 ranks, +3 Wis]</p><p>-<strong>Move Silently:</strong> +6 [4 ranks, +2 Dex]</p><p>-<strong>Swim:</strong> +6 [4 ranks, +2 Str]</p><p>-<strong>Tumble:</strong> +10 [6 ranks, +2 Dex, +2 synergy]</p><p></p><p><u><strong>Class Abilities</strong></u></p><p>-<strong>Unarmed strike:</strong> Unarmed strikes are considered armed. </p><p>-<strong>Stunning attack:</strong> If a foe is damaged by a declared stunning attack, they must make a Fortitude save (DC 16). If they fail they are stunned for one round.</p><p>-<strong>Evasion:</strong> If Cho makes a successful Reflex saving throw against an attack that normally deals have damage on a successful save, he instead takes no damage.</p><p>-<strong>Still mind:</strong> Cho gains a +2 bonus on saving throws against spells and effects from the school of enchantment.</p><p>-<strong>Slow fall (30 ft.):</strong> If at least one hand it touching a wall, Cho takes no damage from falling 30 ft. or less.</p><p>-<strong>Purity of body:</strong> Cho is immune to non-magical diseases.</p><p>-<strong>Sun tattoo:</strong> 1/day gives a +2 to a single attack roll, ability check, or skill check if done in full daylight</p><p></p><p><strong><u>Equipment</u></strong> </p><p>-<strong>Purity’s Strike</strong> - This amulet was given to you by your sensei on the day of your gempuku. It allows you to cast <em>true strike</em> for your unarmed attacks twice per day.</p><p>-<strong>Sandals of striding and springing</strong> - These sandles are slightly green with a small frog embroidered on the side.</p><p>-<strong><a href="http://collections.rmsc.org/NagasakiTamako/images/Okoshi.jpg" target="_blank">Obi</a> of giant’s strength</strong> (4,000gp)</p><p>-<strong><a href="http://www.kuroitenshi.de/images/HAORI.jpg" target="_blank">Haori</a> of resistance +1</strong> (1,000gp)</p><p>-<strong>Yasuki’s <a href="http://homepage.mac.com/satokk/furoshiki/mon.jpg" target="_blank">furoshiki</a> sack</strong> (2,000gp)</p><p>-<strong>+1 <a href="http://www.ritualblades.com/Merchant2/graphics/00000001/0260978.jpg" target="_blank">nunchaku</a> of balance</strong> (3,582gp)</p><p>-<strong><a href="http://www.eeldrytch.com/ScansBracers/DragonTalon.jpg" target="_blank">Bracers</a> of armor +1</strong> (1,000gp)</p><p>-<strong>2 <a href="http://www.guild.com/item_images/A/4501-4600/full/A4502-023f.jpg" target="_blank">sun draughts</a> (as potions of <em>cure moderate wounds</em>)</strong> (600gp)</p><p>-<strong>Potion of <em>scales of the lizard</em></strong> (50gp) - This resembles a small <a href="http://www.cowboy.net/~shipman/ANCA2.JPG" target="_blank">lizard</a> made out of sugar. It must be eaten to get the full effect.</p><p>-<strong>15 <a href="http://www.completemartialarts.com/information/weapons/images/shuriken.gif" target="_blank">shuriken</a> </strong> (15gp)</p><p>-<strong>2 Fingers of Jade</strong> - These are pieces of light green jade, thick and flat and about two inches long. (200gp)</p><p>-<strong>Straw Mat</strong> (5sp)</p><p>-<strong>Bedroll</strong> (1sp)</p><p>-<strong>Soap</strong> (5sp)</p><p>-<strong>Flint & Steel</strong> (1gp)</p><p>-<strong>10 Day's Rations</strong> (5gp)</p><p>-<strong>2 Waterskins</strong> (2gp)</p><p>-<strong>Incense </strong> – Twenty five-inch sticks of sandalwood incense in a green lacquered case with a dragon painted on it; the case also serves as a holder for lit incense. (10gp)</p><p></p><p><u><strong>Money</strong></u></p><p>533gp, 9sp</p><p></p><p><strong>Respected Ancestors:</strong> Mirumoto Tokeru and Mirumoto Ryudumu (as taken from the Soul of Loyalty feat)</p><p></p><p><u><strong>Advantages</strong></u></p><p></p><p><strong>Hands of Stone (5)</strong> - Jiujutsu combat techniques are brutal in the extreme, and make good use of the individual’s great skill. But you are a prodigy even by a jiujutsu master’s standards. In barehanded combat, you may add double your strength modifier to damage.</p><p></p><p></p><p><u><strong>Disadvantages</strong></u></p><p></p><p><strong>Compulsion (3 points, DC 20)</strong> - You have an uncontrollable urge (drinking, gambling, a love of geisha) that gets you into trouble. You must make a Will save every time you confront your compulsion to keep you from losing control Cho's compulsion is that he will accept a quest to further his honor with little thought as to if he can accomplish it. Also he will tend to turn just an idle request into a sacred quest.</p><p></p><p><strong>Haunted (2 points, three times a story)</strong> - You are haunted by the spirit of an ancestor who is not happy with you. He is distracting, insulting, and irritating, but he is also your ancestor, which means all you can do is try to do better. Cho's visions were the result of one of his ancestors attempting to put him on the correct path. More "corrective" visions may be forthcoming if he does something stupid. </p><p></p><p></p><p><strong>Appearance:</strong> Cho is a slightly tall young man, solidly built, with a smooth, hairless head and face. His eyes are a rich, ruddy brown, and his skin is somewhat tanned and weathered from traveling outdoors. He wears loose canvan pants with a red and gold obi and haori, plain leather sandles on his feet, with a furoshiki sack in his hand. Thrust in his obi is a nunchaku and several shuriken. Under his haori, he has a tattoo of a sun inscribed on his chest in brilliant colors of red, orange, and yellow.</p><p></p><p><strong>Personality and History:</strong> Togashi Cho, member of the Togashi family of the Dragon clan, on the path to becoming one of the ise zumi, the tattooed monks. Born into the monastery, he was to begin training at an early age. His parents were both retired ise zumi, imparting their wisdom to the younger generation. They met and wedded late in life, and perhaps that was the reason Cho was born with a strange birth defect. He has not a single hair on his body. Utterly average in height and weight otherwise, Cho treated his odd defect as a symbol on how to conduct his life.</p><p></p><p>As he was, he decided to concentrate on smoothness, perfection, and purity to overcome his shortcomings. He has high aspirations for becoming the best ise zumi of the Dragon clan, and trains hard as he can to earn this honor for himself. He has what might be called an excess of zeal, because he takes every task he is offered on the hopes that he might be able to prove and improve himself. Sometimes he suffers from an excess of enthusiasm in attempting to prove himself, for he has difficulty in saying no to even the most difficult of tasks. However, his will is unfailing, even if flesh holds him back.</p><p></p><p>Known affectionately as "The Hairless One," Cho had two unusual incidents in his youth that cemented his desire to be the best the Dragon clan could offer. When meditating on a mountain known as the Peak of Storms, he had a vision. He saw himself, naked and curled up like a small child, looking almost like a smooth egg. As he watched, he saw cracks appear in his skin, running and forming into tattoos of astounding complexity. As the tattoos appeared, Cho saw himself unfold and stand, staring at himself. He now had the haughty mien of a dragon, with ridged and scaled eyebrows and crest.</p><p></p><p>The second incident was much like the first, though this time he meditated in the garden. Having driven himself to become as a powerful dragon, he had begun to overreach himself in pride. Again he beheld a vision of himself as a proud ise zumi with draconic features. However, now the features began to overtake him, turning him from noble to bestial. Fangs grew enormously, and his postured hunched like that of a ravening beast. Cho suddenly understood that the pride of the dragon was overtaking him, and he spent many more days in peaceful meditation and fasting.</p><p></p><p>He emerged from his contemplation focused not on pride, but on obedience, not on power, but on skill, not on arrogance, but on loyalty. His change from prideful princeling to obedience penitent surprised the more senior monks, but they were quite willing to believe him. Now Cho focuses on improving his skill for the good and the righteous, his Clan, and the people.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1844012, member: 4441"] [b]Togashi Cho Male Human Monk 5/Tattooed Monk 1[/b] [b]Height:[/b] 5' 9" [b]Weight:[/b] 208 lbs. [b]Hair:[/b] None [b]Eyes:[/b] Dark Brown [b]Age:[/b] 27 [b]Str:[/b] 14 (+2) [6 points] [b]Dex:[/b] 15 (+2) [8 points] [b]Con:[/b] 14 (+2) [6 points] [b]Int:[/b] 12 (+1) [4 points] [b]Wis:[/b] 17 (+3) [10 points, +1 level] [b]Cha:[/b] 14 (+2) [6 points] [b]Clan:[/b] Dragon [b]Honor:[/b] 2 [b]Glory:[/b] 1 [b]Languages:[/b] Rokugani, Spirit Tongue [b]Hit Dice:[/b] 6d8+12 [b]HP:[/b] 40 [b]AC:[/b] 17 (+2 Dex, +3 Wis, +1 monk, +1 armor) [b]Init:[/b] +2 (+2 Dex) [b]Speed:[/b] 60 ft. (normally 50ft., +10 because of boots) [b]Void points:[/b] 0 [b]BAB:[/b] +3 [b]Melee Atk:[/b] +5 (1d8+4/x2/B, unarmed attack) [b]Melee Atk:[/b] +6 (1d6+3/x2/B, nunchaku) [b]Ranged Atk:[/b] +5 (3/x2/10 ft. range/P, shuriken) [U][b]Saves[/b][/U] -[B]Fortitude:[/B] +9 [+6 base, +2 Con, +1 haori] -[B]Reflex:[/B] +9 [+6 base, +2 Dex, +1 haori] -[B]Will:[/B] +10 [+6 base, +3 Wis, +1 haori] (+2 to saves versus Enchantment [still mind], and +4 to saves versus compulsions [Soul of Loyalty]) [B][b]Feats[/b][/B] -[B]Soul of Loyalty[/B] (human bonus ancestral feat) -[B]Improved Grapple[/B] (1st level) -[B]Choke Hold[/B] (monk 2nd level) -[B]Fists of Iron[/B] (3rd level) -[B]Falling Star Strike[/B] (monk 6th level) -[B][I]Ki[/I] Shout[/B] (6th level) [U][b]Skills[/b][/U] -[B]Balance:[/B] +17 [5 ranks, +2 Dex, +2 synergy, +8 nunchaku] -[B]Climb:[/B] +5 [3 ranks, +2 Str] -[B]Concentration:[/B] +4 [2 ranks, +2 Con] -[B]Diplomacy:[/B] +4 [2 ranks, +2 Cha] -[B]Escape Artist:[/B] +5 [3 ranks, +2 Dex] -[B]Heal:[/B] +4 [2cc ranks, +3 Wis] -[B]Hide:[/B] +6 [4 ranks, +2 Dex] -[B]Jump:[/B] +15 [6 ranks, +2 Str, +2 synergy, +5 boots] -[B]Knowledge (arcana):[/B] +2 [1 rank, +1 Int] -[B]Knowledge (history):[/B] +5 [4 ranks, +1 Int] -[B]Knowledge (religion):[/B] +5 [4 ranks, +1 Int] -[B]Listen:[/B] +7 [4 ranks, +3 Wis] -[B]Move Silently:[/B] +6 [4 ranks, +2 Dex] -[B]Swim:[/B] +6 [4 ranks, +2 Str] -[B]Tumble:[/B] +10 [6 ranks, +2 Dex, +2 synergy] [U][b]Class Abilities[/b][/U] -[B]Unarmed strike:[/B] Unarmed strikes are considered armed. -[B]Stunning attack:[/B] If a foe is damaged by a declared stunning attack, they must make a Fortitude save (DC 16). If they fail they are stunned for one round. -[B]Evasion:[/B] If Cho makes a successful Reflex saving throw against an attack that normally deals have damage on a successful save, he instead takes no damage. -[B]Still mind:[/B] Cho gains a +2 bonus on saving throws against spells and effects from the school of enchantment. -[B]Slow fall (30 ft.):[/B] If at least one hand it touching a wall, Cho takes no damage from falling 30 ft. or less. -[B]Purity of body:[/B] Cho is immune to non-magical diseases. -[B]Sun tattoo:[/B] 1/day gives a +2 to a single attack roll, ability check, or skill check if done in full daylight [b][U]Equipment[/U][/b] -[b]Purity’s Strike[/b] - This amulet was given to you by your sensei on the day of your gempuku. It allows you to cast [I]true strike[/i] for your unarmed attacks twice per day. -[b]Sandals of striding and springing[/b] - These sandles are slightly green with a small frog embroidered on the side. -[b][URL=http://collections.rmsc.org/NagasakiTamako/images/Okoshi.jpg]Obi[/URL] of giant’s strength[/b] (4,000gp) -[b][URL=http://www.kuroitenshi.de/images/HAORI.jpg]Haori[/URL] of resistance +1[/b] (1,000gp) -[b]Yasuki’s [URL=http://homepage.mac.com/satokk/furoshiki/mon.jpg]furoshiki[/URL] sack[/b] (2,000gp) -[b]+1 [URL=http://www.ritualblades.com/Merchant2/graphics/00000001/0260978.jpg]nunchaku[/URL] of balance[/b] (3,582gp) -[b][URL=http://www.eeldrytch.com/ScansBracers/DragonTalon.jpg]Bracers[/URL] of armor +1[/b] (1,000gp) -[b]2 [URL=http://www.guild.com/item_images/A/4501-4600/full/A4502-023f.jpg]sun draughts[/URL] (as potions of [I]cure moderate wounds[/I])[/b] (600gp) -[b]Potion of [I]scales of the lizard[/I][/b] (50gp) - This resembles a small [URL=http://www.cowboy.net/~shipman/ANCA2.JPG]lizard[/URL] made out of sugar. It must be eaten to get the full effect. -[b]15 [URL=http://www.completemartialarts.com/information/weapons/images/shuriken.gif]shuriken[/URL] [/b] (15gp) -[B]2 Fingers of Jade[/B] - These are pieces of light green jade, thick and flat and about two inches long. (200gp) -[B]Straw Mat[/B] (5sp) -[B]Bedroll[/B] (1sp) -[B]Soap[/B] (5sp) -[B]Flint & Steel[/B] (1gp) -[B]10 Day's Rations[/B] (5gp) -[B]2 Waterskins[/B] (2gp) -[B]Incense [/B] – Twenty five-inch sticks of sandalwood incense in a green lacquered case with a dragon painted on it; the case also serves as a holder for lit incense. (10gp) [U][b]Money[/b][/U] 533gp, 9sp [b]Respected Ancestors:[/b] Mirumoto Tokeru and Mirumoto Ryudumu (as taken from the Soul of Loyalty feat) [U][b]Advantages[/b][/U] [B]Hands of Stone (5)[/B] - Jiujutsu combat techniques are brutal in the extreme, and make good use of the individual’s great skill. But you are a prodigy even by a jiujutsu master’s standards. In barehanded combat, you may add double your strength modifier to damage. [U][b]Disadvantages[/b][/U] [B]Compulsion (3 points, DC 20)[/B] - You have an uncontrollable urge (drinking, gambling, a love of geisha) that gets you into trouble. You must make a Will save every time you confront your compulsion to keep you from losing control Cho's compulsion is that he will accept a quest to further his honor with little thought as to if he can accomplish it. Also he will tend to turn just an idle request into a sacred quest. [B]Haunted (2 points, three times a story)[/B] - You are haunted by the spirit of an ancestor who is not happy with you. He is distracting, insulting, and irritating, but he is also your ancestor, which means all you can do is try to do better. Cho's visions were the result of one of his ancestors attempting to put him on the correct path. More "corrective" visions may be forthcoming if he does something stupid. [b]Appearance:[/b] Cho is a slightly tall young man, solidly built, with a smooth, hairless head and face. His eyes are a rich, ruddy brown, and his skin is somewhat tanned and weathered from traveling outdoors. He wears loose canvan pants with a red and gold obi and haori, plain leather sandles on his feet, with a furoshiki sack in his hand. Thrust in his obi is a nunchaku and several shuriken. Under his haori, he has a tattoo of a sun inscribed on his chest in brilliant colors of red, orange, and yellow. [b]Personality and History:[/b] Togashi Cho, member of the Togashi family of the Dragon clan, on the path to becoming one of the ise zumi, the tattooed monks. Born into the monastery, he was to begin training at an early age. His parents were both retired ise zumi, imparting their wisdom to the younger generation. They met and wedded late in life, and perhaps that was the reason Cho was born with a strange birth defect. He has not a single hair on his body. Utterly average in height and weight otherwise, Cho treated his odd defect as a symbol on how to conduct his life. As he was, he decided to concentrate on smoothness, perfection, and purity to overcome his shortcomings. He has high aspirations for becoming the best ise zumi of the Dragon clan, and trains hard as he can to earn this honor for himself. He has what might be called an excess of zeal, because he takes every task he is offered on the hopes that he might be able to prove and improve himself. Sometimes he suffers from an excess of enthusiasm in attempting to prove himself, for he has difficulty in saying no to even the most difficult of tasks. However, his will is unfailing, even if flesh holds him back. Known affectionately as "The Hairless One," Cho had two unusual incidents in his youth that cemented his desire to be the best the Dragon clan could offer. When meditating on a mountain known as the Peak of Storms, he had a vision. He saw himself, naked and curled up like a small child, looking almost like a smooth egg. As he watched, he saw cracks appear in his skin, running and forming into tattoos of astounding complexity. As the tattoos appeared, Cho saw himself unfold and stand, staring at himself. He now had the haughty mien of a dragon, with ridged and scaled eyebrows and crest. The second incident was much like the first, though this time he meditated in the garden. Having driven himself to become as a powerful dragon, he had begun to overreach himself in pride. Again he beheld a vision of himself as a proud ise zumi with draconic features. However, now the features began to overtake him, turning him from noble to bestial. Fangs grew enormously, and his postured hunched like that of a ravening beast. Cho suddenly understood that the pride of the dragon was overtaking him, and he spent many more days in peaceful meditation and fasting. He emerged from his contemplation focused not on pride, but on obedience, not on power, but on skill, not on arrogance, but on loyalty. His change from prideful princeling to obedience penitent surprised the more senior monks, but they were quite willing to believe him. Now Cho focuses on improving his skill for the good and the righteous, his Clan, and the people. [/QUOTE]
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