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<blockquote data-quote="jmucchiello" data-source="post: 934761" data-attributes="member: 813"><p>I'm not talking about access, I talking about balance. The Int hero can use his talent to get benefits in Knowledge skills. If you expand the knowledge skills you reduce the Int Hero's ability to be a know-it-all.</p><p></p><p>This is two different skills. One skill Pilot (parachute) is used to hit your target. The other, Tumble, is used to hit the ground and avoid trees. A Paratrooper feat could be used as a gateway into th Tumble skill (and to make Pilot (parachute) a class skill) but I still don't see the need for a Paratroop skill. YMMV. It's your book, not mine.</p><p></p><p>Craft (Structural) and Knowledge (Tactics)</p><p>This is a strawman. D20 Modern is not D&D. They are compatible from a rules standpoint but there are differences. Besides a fantasy rogue in a modern setting should have to pay for driving skills as a cross class skill.</p><p></p><p>BTW, adding skills is described right in the d20 modern book (not the SRD). It's done inside the mage prestige class for the Urban Arcana setting. Spellcraft is added as a skill only available to the prestige class.</p><p></p><p>Actually, I don't mind PsiCraft. But Remote View instead of Scry is just stupid. Granted, they both go away with 3.5 but it was still a needless distinction. Likewise Use Magical Device and Use Psionic Device should have been folded into one skill: Use Supernatural Device.</p><p></p><p>So which three skills didn't we talk you out of? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jmucchiello, post: 934761, member: 813"] I'm not talking about access, I talking about balance. The Int hero can use his talent to get benefits in Knowledge skills. If you expand the knowledge skills you reduce the Int Hero's ability to be a know-it-all. This is two different skills. One skill Pilot (parachute) is used to hit your target. The other, Tumble, is used to hit the ground and avoid trees. A Paratrooper feat could be used as a gateway into th Tumble skill (and to make Pilot (parachute) a class skill) but I still don't see the need for a Paratroop skill. YMMV. It's your book, not mine. Craft (Structural) and Knowledge (Tactics) This is a strawman. D20 Modern is not D&D. They are compatible from a rules standpoint but there are differences. Besides a fantasy rogue in a modern setting should have to pay for driving skills as a cross class skill. BTW, adding skills is described right in the d20 modern book (not the SRD). It's done inside the mage prestige class for the Urban Arcana setting. Spellcraft is added as a skill only available to the prestige class. Actually, I don't mind PsiCraft. But Remote View instead of Scry is just stupid. Granted, they both go away with 3.5 but it was still a needless distinction. Likewise Use Magical Device and Use Psionic Device should have been folded into one skill: Use Supernatural Device. So which three skills didn't we talk you out of? :) [/QUOTE]
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