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Blood and Vigilance, Clarifications?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 1699447" data-attributes="member: 12332"><p>Ahhh, I think I get it. I assumed that since the ability was "Permanent" it was "Always On" but the "Free" descriptor is there because some sort of 'action' needs to be taken to activate the power using an AP? That sort of how it works?</p><p></p><p>I didn't really think about that particular use of Ability Enhancement. Does the " ... until the ability returns to normal." mean that the power, as you said, HEALS the Ability Damage?</p><p></p><p>IE, I get Ability Damaged for 6 pts of Str. I use Ability Enhancement - Strength to pump myself for 8 points of Str. I am now 2 Str stronger than my "Normal" ... two rounds later am I "Normal" again and stop losing Str every round? Or do I lose Str until I'm back where I was when I was drained? (I.E. does this HEAL the Ability Damage or is it a stop-gap?)</p><p></p><p>Thanks for the clarifications. I'm going to use BnV in a few weeks to run a game and I want to make sure I know what the heck I'm talking about when I explain it to my group. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I didn't realize Blood and Circuits was going to be integratable with BnV. I figured it was more of a "how to build stuff" but it makes sense that would fit in with BnV. I thought there was going to be a BnV supplement that would talk about new Origins and new Powers centered around technology. </p><p></p><p>Lovin' it, though.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 1699447, member: 12332"] Ahhh, I think I get it. I assumed that since the ability was "Permanent" it was "Always On" but the "Free" descriptor is there because some sort of 'action' needs to be taken to activate the power using an AP? That sort of how it works? I didn't really think about that particular use of Ability Enhancement. Does the " ... until the ability returns to normal." mean that the power, as you said, HEALS the Ability Damage? IE, I get Ability Damaged for 6 pts of Str. I use Ability Enhancement - Strength to pump myself for 8 points of Str. I am now 2 Str stronger than my "Normal" ... two rounds later am I "Normal" again and stop losing Str every round? Or do I lose Str until I'm back where I was when I was drained? (I.E. does this HEAL the Ability Damage or is it a stop-gap?) Thanks for the clarifications. I'm going to use BnV in a few weeks to run a game and I want to make sure I know what the heck I'm talking about when I explain it to my group. :) I didn't realize Blood and Circuits was going to be integratable with BnV. I figured it was more of a "how to build stuff" but it makes sense that would fit in with BnV. I thought there was going to be a BnV supplement that would talk about new Origins and new Powers centered around technology. Lovin' it, though. --fje [/QUOTE]
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