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Blood and Vigilance tweak: suggestions?
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<blockquote data-quote="Martyr of the Cause" data-source="post: 3020387" data-attributes="member: 43758"><p><strong>We could use a clarification</strong></p><p></p><p>Greetings.</p><p>First, fantastic work on Blood & Vigilance. It flows so nicely into the balanced d20 Modern system and is just truly fantastic and fun. Kudos!</p><p></p><p>That said, I'm sure you're aware that there are little things about the rules some have found confusing or unclear. Some things make sense to one but come off unclear to others.</p><p></p><p>The BIG one our group is struggling over is what actual powers you get when you put power points into a power. Most of us believe that if you take Superhuman Strength (for example) you get the Superhuman Strength sub-power (?) and the Brawn sub-power, of if you take Plasticity you get Bouncing, Daddy Long Legs, Elongation, Long Strider, Malleability, and Tight Spaces as well. However, some of our group think that to get the other sub-powers (such as Brawn or Bouncing) you need to spend your Power Stunts to have access to these "sub-powers", and not just to make them Established Powers.</p><p></p><p>Also, on the subject of establishing powers, would I be correct in saying that Plasticity doesn't take any action points to use any of those sub-powers (assuming you get all of them)?</p><p></p><p>If you can, please clarify this. The issue is hindering progress in our game world which everyone is excited to get off the ground.</p></blockquote><p></p>
[QUOTE="Martyr of the Cause, post: 3020387, member: 43758"] [b]We could use a clarification[/b] Greetings. First, fantastic work on Blood & Vigilance. It flows so nicely into the balanced d20 Modern system and is just truly fantastic and fun. Kudos! That said, I'm sure you're aware that there are little things about the rules some have found confusing or unclear. Some things make sense to one but come off unclear to others. The BIG one our group is struggling over is what actual powers you get when you put power points into a power. Most of us believe that if you take Superhuman Strength (for example) you get the Superhuman Strength sub-power (?) and the Brawn sub-power, of if you take Plasticity you get Bouncing, Daddy Long Legs, Elongation, Long Strider, Malleability, and Tight Spaces as well. However, some of our group think that to get the other sub-powers (such as Brawn or Bouncing) you need to spend your Power Stunts to have access to these "sub-powers", and not just to make them Established Powers. Also, on the subject of establishing powers, would I be correct in saying that Plasticity doesn't take any action points to use any of those sub-powers (assuming you get all of them)? If you can, please clarify this. The issue is hindering progress in our game world which everyone is excited to get off the ground. [/QUOTE]
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