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Blood and Vigilance tweak: suggestions?
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<blockquote data-quote="Vigilance" data-source="post: 3020425" data-attributes="member: 4275"><p>Hi there, first, thanks a lot <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Second, on the issue of what powers you get, here's how it works:</p><p></p><p>When you spend power points on a power, you have every sub-power at the same power level. However, this doesn't mean you have free and unfettered access to it.</p><p></p><p>To do that, you have spend one of your power stunts, gained at levels 1,3,5,7 etc to establish the power.</p><p></p><p>To gain temporary access to a sub-power that you have not established as a stunt, you can spend an action point to use it for a short while (one round per character level is a good time limit, I usually allow the power to work for the duration of the current combat). </p><p></p><p>There are exceptions to this: 1) powers with only one sub-power do not require you to spend a stunt to establish the power and 2) if a sub-power has the same name as its parent power, you do not need to spend a stunt to establish it. </p><p></p><p>Using Superhuman Strength as an example:</p><p></p><p>Superhuman Strength has two sub-powers: Superhuman Strength and Brawn. </p><p></p><p>Since Superhuman Strength is the same name as the main power, you get this benefit for free. You don't need to use a power stunt to "establish" the increase to your Strength ability score. </p><p></p><p>The Brawn sub-power requires you to either spend a power stunt to permanently establish it, granting unfettered access to the sub-power or spend an Action Point every time you want temporary access to it.</p><p></p><p>Hope this helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3020425, member: 4275"] Hi there, first, thanks a lot :) Second, on the issue of what powers you get, here's how it works: When you spend power points on a power, you have every sub-power at the same power level. However, this doesn't mean you have free and unfettered access to it. To do that, you have spend one of your power stunts, gained at levels 1,3,5,7 etc to establish the power. To gain temporary access to a sub-power that you have not established as a stunt, you can spend an action point to use it for a short while (one round per character level is a good time limit, I usually allow the power to work for the duration of the current combat). There are exceptions to this: 1) powers with only one sub-power do not require you to spend a stunt to establish the power and 2) if a sub-power has the same name as its parent power, you do not need to spend a stunt to establish it. Using Superhuman Strength as an example: Superhuman Strength has two sub-powers: Superhuman Strength and Brawn. Since Superhuman Strength is the same name as the main power, you get this benefit for free. You don't need to use a power stunt to "establish" the increase to your Strength ability score. The Brawn sub-power requires you to either spend a power stunt to permanently establish it, granting unfettered access to the sub-power or spend an Action Point every time you want temporary access to it. Hope this helps :) Chuck [/QUOTE]
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