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Blood and Vigilance
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<blockquote data-quote="Vigilance" data-source="post: 2550280" data-attributes="member: 4275"><p>I understand the frustration. Its my job to answer questions like that, so when they dont get answered, mea culpa. </p><p></p><p></p><p></p><p>I often am told that people think B&V is the best system for pulp supers or other low powered, street level varieties of supers. However (while I do think it trends more in the direction of Daredevil than Thor) you can make a pretty kickass guy if you take a notion.</p><p></p><p></p><p></p><p>Well, while what you're saying is true, remember that anything your players can do, their opponents can do. Area effect attacks would be hell on concentration, requiring Concentration skill checks even if the opponents dont know your PC is around. </p><p></p><p>Once they *do* get a handle on the fact that they have an invisible teleporting enemy, your villains should take steps to counter him. Anyone with enhanced senses, sonar, or telepathic abilities will learn to scan for the PC.</p><p></p><p>And remember in the comics, even mooks could be equipped with goggles capable of seeing the PC by a *very* well of mastermind type villain.</p><p></p><p>Im not suggesting that you be a jerk and make *everything* able to see your PC, just pointing out that there's a whole range of powers that will render him clear as day with 6 PP invested, and concentration does not mean "as long as I want". Even without ranged attacks (and even mooks could be equipped with fragmentation grenades to blanket an area once your bads become familiar with the PC's abilities) but anyone with a ranged attack (including a mook with a gun) could start firing randomly, forcing the invisible PC to stay still or risk a random hit and a failed concentration check.</p><p></p><p>So is the PC effective? Sure, he's a superhero. But he wont be fighting hapless non-powered villains, and even mooks will take smart steps within their financial means to compensate. </p><p></p><p>Also, only a few powers can stay maxed. It looks like your PC has tried to grab as many class powers as possible. That's fine, but he wont be able to be *good* at all those powers. </p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 2550280, member: 4275"] I understand the frustration. Its my job to answer questions like that, so when they dont get answered, mea culpa. I often am told that people think B&V is the best system for pulp supers or other low powered, street level varieties of supers. However (while I do think it trends more in the direction of Daredevil than Thor) you can make a pretty kickass guy if you take a notion. Well, while what you're saying is true, remember that anything your players can do, their opponents can do. Area effect attacks would be hell on concentration, requiring Concentration skill checks even if the opponents dont know your PC is around. Once they *do* get a handle on the fact that they have an invisible teleporting enemy, your villains should take steps to counter him. Anyone with enhanced senses, sonar, or telepathic abilities will learn to scan for the PC. And remember in the comics, even mooks could be equipped with goggles capable of seeing the PC by a *very* well of mastermind type villain. Im not suggesting that you be a jerk and make *everything* able to see your PC, just pointing out that there's a whole range of powers that will render him clear as day with 6 PP invested, and concentration does not mean "as long as I want". Even without ranged attacks (and even mooks could be equipped with fragmentation grenades to blanket an area once your bads become familiar with the PC's abilities) but anyone with a ranged attack (including a mook with a gun) could start firing randomly, forcing the invisible PC to stay still or risk a random hit and a failed concentration check. So is the PC effective? Sure, he's a superhero. But he wont be fighting hapless non-powered villains, and even mooks will take smart steps within their financial means to compensate. Also, only a few powers can stay maxed. It looks like your PC has tried to grab as many class powers as possible. That's fine, but he wont be able to be *good* at all those powers. Chuck [/QUOTE]
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