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<blockquote data-quote="ledded" data-source="post: 1324192" data-attributes="member: 12744"><p>Oh, BTW, I *am* going to try to do a short Story Hour based on our game tonight, if Pierce can remember to bring the tape recorder and then let me borrow it for transcribing purposes (hint hint if you're reading this P), and the game is interesting enough to write up. </p><p> </p><p>I'm *nowhere* as good as OldDrewId, though, so dont get your hopes up too high. I've only 'published' one piece of a SH on the boards so far (a scene in the Medallions Story Hour between episode I and II), and I was not very happy with it (if OldDrewId had not pushed me to let him post it up, and then helped me fix a few minor things in it, I probably would never have posted). I'll most likely do an intro and run it by OldDrewId for proof-reading (who is good at fixing stupid writing mistakes without crushing my rather fragile writing psyche); expect an initial post within a week or two.</p><p> </p><p>I honestly dont know how he (and some of the other good ones on here) do it so well.</p><p> </p><p>And thanks again Vigilance for writing up such a fun Supers system that we can easily tack onto a d20 Modern game. When deciding what to do for a one-nighter, we were stuck on either doing a d20 Modern WWII game (using a few slight genre-specific mod's but 99% Modern) or a Supers game. Since we had BaV, someone said "Hey, why not a WWII Supers game". It tacks on so easy to any modern game in pretty much any genre that I immediately got excited about it. Now everyone else is pumped, and it should be a good time with lots and lots of property damage. And I finally get to break out my secret-stash of WWII miniatures, vehicles, and special terrain. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ledded, post: 1324192, member: 12744"] Oh, BTW, I *am* going to try to do a short Story Hour based on our game tonight, if Pierce can remember to bring the tape recorder and then let me borrow it for transcribing purposes (hint hint if you're reading this P), and the game is interesting enough to write up. I'm *nowhere* as good as OldDrewId, though, so dont get your hopes up too high. I've only 'published' one piece of a SH on the boards so far (a scene in the Medallions Story Hour between episode I and II), and I was not very happy with it (if OldDrewId had not pushed me to let him post it up, and then helped me fix a few minor things in it, I probably would never have posted). I'll most likely do an intro and run it by OldDrewId for proof-reading (who is good at fixing stupid writing mistakes without crushing my rather fragile writing psyche); expect an initial post within a week or two. I honestly dont know how he (and some of the other good ones on here) do it so well. And thanks again Vigilance for writing up such a fun Supers system that we can easily tack onto a d20 Modern game. When deciding what to do for a one-nighter, we were stuck on either doing a d20 Modern WWII game (using a few slight genre-specific mod's but 99% Modern) or a Supers game. Since we had BaV, someone said "Hey, why not a WWII Supers game". It tacks on so easy to any modern game in pretty much any genre that I immediately got excited about it. Now everyone else is pumped, and it should be a good time with lots and lots of property damage. And I finally get to break out my secret-stash of WWII miniatures, vehicles, and special terrain. :) [/QUOTE]
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