Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Blood Crazed Paladin Fights The Man
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 571368" data-attributes="member: 2067"><p>Ah, the eternal question of paladins killing evil things....</p><p></p><p>How I do it, IMC (and this is a slight reinterpretation, I think<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Paladins are dedicated to the desruction of Evil.</p><p></p><p>Not to the destruction of things which are Evil.</p><p></p><p>It's a stubtle distinction, but an important one. If the paladin detects evil, it's his right as an icon of all that is ordered and holy to find out what makes the creature evil. You fight against the evil the creature has, not against the creature itself.</p><p></p><p>So, for instance:</p><p></p><p>1) A fiend. The creature is evil, and produces evil. There isn't a shred of goodness within him -- fighting evil effectively means physically battling the creature itself.</p><p></p><p>2) An undead. The creature is evil, but is unintelligent (for the most part), or is unwilling to change. Again, fighting evil effectively means fighting the creature itself.</p><p></p><p>3) A child who is a bully. The creature is evil, and undoubtedly produces evil, but there is the potential for goodness within him. If the paladin bodily fights the child, he isn't being true to his vows, he isn't fighting evil, merely the effects of evil. The paladin should, instead of killing the kid, find a way to turn the kid aroud, fight against the evil in his heart, and not his form.</p><p></p><p>4) A typically 'evil' humanoid. The creature is evil, and produces evil, but there may be the potential for goodness within him. This varies a lot by campaign, but normally orcs and the like can be swayed to goodness with only slightly more difficulty than a child. The paladin is obligated to attempt to sway the creature, but must preserve goodness above all -- if the creature isn't receptive, it is better to kill than to keep it alive.</p><p></p><p>All these assume the paladin has the legal right to kill all of these. Undead and fiends are 'monsters,' so there's not real question there. The child is arguably dishonorable, and an dult commoner only slightly less wrong. An evil humanoid may be within his rights, if it's a foriegner or a creature his nation is at war with.</p><p></p><p>I think I've covered most questionable situations with that look on it.</p><p></p><p>Fight the Evil itself. Not what happens to be evil.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 571368, member: 2067"] Ah, the eternal question of paladins killing evil things.... How I do it, IMC (and this is a slight reinterpretation, I think:) Paladins are dedicated to the desruction of Evil. Not to the destruction of things which are Evil. It's a stubtle distinction, but an important one. If the paladin detects evil, it's his right as an icon of all that is ordered and holy to find out what makes the creature evil. You fight against the evil the creature has, not against the creature itself. So, for instance: 1) A fiend. The creature is evil, and produces evil. There isn't a shred of goodness within him -- fighting evil effectively means physically battling the creature itself. 2) An undead. The creature is evil, but is unintelligent (for the most part), or is unwilling to change. Again, fighting evil effectively means fighting the creature itself. 3) A child who is a bully. The creature is evil, and undoubtedly produces evil, but there is the potential for goodness within him. If the paladin bodily fights the child, he isn't being true to his vows, he isn't fighting evil, merely the effects of evil. The paladin should, instead of killing the kid, find a way to turn the kid aroud, fight against the evil in his heart, and not his form. 4) A typically 'evil' humanoid. The creature is evil, and produces evil, but there may be the potential for goodness within him. This varies a lot by campaign, but normally orcs and the like can be swayed to goodness with only slightly more difficulty than a child. The paladin is obligated to attempt to sway the creature, but must preserve goodness above all -- if the creature isn't receptive, it is better to kill than to keep it alive. All these assume the paladin has the legal right to kill all of these. Undead and fiends are 'monsters,' so there's not real question there. The child is arguably dishonorable, and an dult commoner only slightly less wrong. An evil humanoid may be within his rights, if it's a foriegner or a creature his nation is at war with. I think I've covered most questionable situations with that look on it. Fight the Evil itself. Not what happens to be evil. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Blood Crazed Paladin Fights The Man
Top