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*Dungeons & Dragons
Blood Hunter base class
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<blockquote data-quote="dmnqwk" data-source="post: 6782663" data-attributes="member: 6804204"><p>In the PHB there is a single example of an entity granting medium armour proficiency and NOT shield proficiency and that is Mountain Dwarf, every class or feat that grants medium armour also offers shield proficiency. While they are separate, they are also intrinsically linked, so to not offer proficiency in them is deliberately ignoring the rest of the book (and I don't believe there is a justifiable reason not to grant it). Having said that.</p><p></p><p>The reason classes gain additional skill proficiencies is related to their focus/ethos demanding they focus on skills to augment their chosen careers/class. As a "hunter" it would be implied that they are required to be capable of "hunting", which is a skill as part of the Survival package. I don't feel that Witch Hunter would suffer any more than Ranger in the skill demands. If you would like to opine why Rangers get a third skill but Witch Hunters do not, I am definitely open to your suggestive reasoning.</p><p></p><p>The fact you do not state why you feel the curses being based on "wisdom modifier" instead of the adv/disadv system inherently found within 5th edition is something that puzzles me. I mean, I can understand you disagreeing but you do not state why you feel it is a better fit for 5th edition. </p><p></p><p>I, personally, do not feel there is a need to create these blood curses (having never played the witcher series) and since I agree there is too much going on for a 5th edition character, I think this is one of the lines which can be cut, and still allow a robust playing experience for people using this class.</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6782663, member: 6804204"] In the PHB there is a single example of an entity granting medium armour proficiency and NOT shield proficiency and that is Mountain Dwarf, every class or feat that grants medium armour also offers shield proficiency. While they are separate, they are also intrinsically linked, so to not offer proficiency in them is deliberately ignoring the rest of the book (and I don't believe there is a justifiable reason not to grant it). Having said that. The reason classes gain additional skill proficiencies is related to their focus/ethos demanding they focus on skills to augment their chosen careers/class. As a "hunter" it would be implied that they are required to be capable of "hunting", which is a skill as part of the Survival package. I don't feel that Witch Hunter would suffer any more than Ranger in the skill demands. If you would like to opine why Rangers get a third skill but Witch Hunters do not, I am definitely open to your suggestive reasoning. The fact you do not state why you feel the curses being based on "wisdom modifier" instead of the adv/disadv system inherently found within 5th edition is something that puzzles me. I mean, I can understand you disagreeing but you do not state why you feel it is a better fit for 5th edition. I, personally, do not feel there is a need to create these blood curses (having never played the witcher series) and since I agree there is too much going on for a 5th edition character, I think this is one of the lines which can be cut, and still allow a robust playing experience for people using this class. [/QUOTE]
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