Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Blood of the Gorgon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Glyfair" data-source="post: 4149767" data-attributes="member: 53"><p>Then these aren't what you are looking for. They are an experiment (yes, even still they are being tweaked from project to project).</p><p></p><p>Here is Wolfgang's brief explanation on the concept of these projects.</p><p></p><p></p><p>There are primarily 3 reasons to choose these over more traditional methods.</p><p></p><p>1) <strong>To have input into the design process.</strong> Essentially you are paying a professional game designer to write an adventure for you. The catch is that you are part of a group and it's not just for you (Wolfgang has hinted he'd be willing to do a private commission, but the price would be measured in thousands of dollars - you are paying him for months of work).</p><p></p><p>2) <strong>If you want to see professional game design from the inside.</strong> Wolfgang, and similarly Nic, gives peeks at their design process, with higher level patrons getting more inside information (I've always been in at the lowest level). If this is all you are interested in, I'll point you to the standalone <a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/03/11/the-kobold-guide-to-game-design.aspx" target="_blank">KOBOLD Guide to Game Design</a></p><p></p><p>3) <strong>If you want a very limited project</strong>. Each of these projects has a very limited circulation amount. It has become watered down since the first project (which <strong>only</strong> the original patrons have), but even now there is a very limited number of copies of each circulated.</p><p></p><p><em>Castle Shadowcrag</em> (which you can read a review of <a href="http://www.enworld.org/reviews.php?do=product&productid=190796" target="_blank">here</a> had the highest circulation, I suspect. Wolfgang not only offered to sell copies of the adventure to patrons of <em>Empire of the Ghouls</em>, he also offered to sell it to early subscribers to <a href="http://koboldquarterly.com/" target="_blank">Kobold Quarterly</a>. </p><p></p><p>In fact, the first project, <em>Steam & Brass</em>, had exclusivity as a selling point. As Wolfgang got towards the end of the project you could tell he was having second thoughts about this. I suppose that a creator naturally wants to share his works with as many people as possible. He softened that stance to later projects and while he mentions limited circulation he seems to have an "I'm making no promises" stance. He has even mentioned nasty, threatening emails from some who are offended that they can't get a copy of <em>Steam & Brass</em>.</p><p></p><p>The minimum level was lower for the first couple of projects (I believe $5 for <em>Steam & Brass</em> and $10 for <em>Castle Shadowcrag</em>). This got you a PDF copy of the adventure, design essays and some discussion of the adventure. You also got some input. For the first couple of projects you got to vote on the project (there were typically several adventures to choose from).</p><p></p><p>For everything but the first project you had the option to order a print copy from LuLu, at cost. It was over & above your patron fee, but it was a nice option. The other patrons have started pricing me out of that option, I have to admit. They keep insisting on slicker production values with drive up the price. The first project was a mere $9 +S/H, while the last was $22 + S/H (about $50 for a softcover & PDF of a selection of mini-adventures).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 4149767, member: 53"] Then these aren't what you are looking for. They are an experiment (yes, even still they are being tweaked from project to project). Here is Wolfgang's brief explanation on the concept of these projects. There are primarily 3 reasons to choose these over more traditional methods. 1) [B]To have input into the design process.[/B] Essentially you are paying a professional game designer to write an adventure for you. The catch is that you are part of a group and it's not just for you (Wolfgang has hinted he'd be willing to do a private commission, but the price would be measured in thousands of dollars - you are paying him for months of work). 2) [B]If you want to see professional game design from the inside.[/B] Wolfgang, and similarly Nic, gives peeks at their design process, with higher level patrons getting more inside information (I've always been in at the lowest level). If this is all you are interested in, I'll point you to the standalone [url=http://wolfgangbaur.com/blogs/open_design/archive/2008/03/11/the-kobold-guide-to-game-design.aspx]KOBOLD Guide to Game Design[/url] 3) [B]If you want a very limited project[/B]. Each of these projects has a very limited circulation amount. It has become watered down since the first project (which [B]only[/B] the original patrons have), but even now there is a very limited number of copies of each circulated. [I]Castle Shadowcrag[/I] (which you can read a review of [url=http://www.enworld.org/reviews.php?do=product&productid=190796]here[/url] had the highest circulation, I suspect. Wolfgang not only offered to sell copies of the adventure to patrons of [I]Empire of the Ghouls[/I], he also offered to sell it to early subscribers to [url=http://koboldquarterly.com/]Kobold Quarterly[/url]. In fact, the first project, [I]Steam & Brass[/I], had exclusivity as a selling point. As Wolfgang got towards the end of the project you could tell he was having second thoughts about this. I suppose that a creator naturally wants to share his works with as many people as possible. He softened that stance to later projects and while he mentions limited circulation he seems to have an "I'm making no promises" stance. He has even mentioned nasty, threatening emails from some who are offended that they can't get a copy of [I]Steam & Brass[/I]. The minimum level was lower for the first couple of projects (I believe $5 for [I]Steam & Brass[/I] and $10 for [I]Castle Shadowcrag[/I]). This got you a PDF copy of the adventure, design essays and some discussion of the adventure. You also got some input. For the first couple of projects you got to vote on the project (there were typically several adventures to choose from). For everything but the first project you had the option to order a print copy from LuLu, at cost. It was over & above your patron fee, but it was a nice option. The other patrons have started pricing me out of that option, I have to admit. They keep insisting on slicker production values with drive up the price. The first project was a mere $9 +S/H, while the last was $22 + S/H (about $50 for a softcover & PDF of a selection of mini-adventures). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Blood of the Gorgon
Top