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Blood of The Werewolf [Erekose 13 Judging][Concluded]
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<blockquote data-quote="Manzanita" data-source="post: 2987284" data-attributes="member: 10109"><p>OOC: Oh, as battle is joining, I should post Vanth's stats for your editing pleasure:</p><p></p><p>Vanth McTavish. Male Human Ranger 2 Afflicted Werewolf [sblock]</p><p>[CODE][B]Name:[/B]Vanth McTavish</p><p>[B]Class:[/B] Ranger </p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Chaotic Neutral</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 14 +2 (6) [B]Level:[/B] 2 [B]XP:[/B] NA</p><p>[B]Dex:[/B] 14 +2 (6) [B]BAB:[/B] +3 [B]HP:[/B] 33 (4d8+7)</p><p>[B]Con:[/B] 13 +1 (5) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] 5/silver</p><p>[B]Int:[/B] 12 +1 (4) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 12 +1 (0) [B]Init:[/B] +2 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 10 0 (2) [B]ACP:[/B] -2 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +0 +2 +0 +2 +0 18</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +1 +4</p><p>[B]Ref:[/B] 3 +2 +5</p><p>[B]Will:[/B] 0 +3 +3 (incl iron will feat)</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Long sword +5 1d8+2 20x3</p><p>Throwing Axe +5 1d6+2 19-20x2</p><p>Long bow +5 1d8 19-20x2</p><p></p><p>[B]Languages:[/B] Common</p><p></p><p>[B]Abilities:[/B] Human feat/skill bonus, Favored Enemy (animal), Track, wild empathy (+2), combat style(melee) - Two weapon fighting</p><p>Afflicted Lycanthrope racial traits: +2 Wisdom. Physical abilities are increased by the animal form’s ability modifiers when a lycanthrope changes to its hybrid or animal forms.</p><p></p><p>Size same as the base creature or the base animal form.</p><p></p><p>Low-light vision in any form.</p><p></p><p>Scent in any form.</p><p></p><p>Racial Hit Dice: A lycanthrope adds the Hit Dice of its animal form to its base Hit Dice for race, level, and class. These additional Hit Dice modify the lycanthrope’s base attack bonus and base saving throw bonuses accordingly.</p><p></p><p>Racial Skills: A lycanthrope adds skill points for its animal Hit Dice much as if it had multiclassed into the animal type. It gains skill points equal to (2 + Int modifier, minimum 1) per Hit Die of the animal form. Any skills that appear in the animal’s description are treated as class skills for the lycanthrope’s animal levels. The lycanthrope’s maximum skill ranks are equal to its animal form Hit Dice + its racial Hit Dice (if any) + its class levels + 3. Any racial skill adjustments of the lycanthrope’s base race and its animal form (but not conditional adjustments) are added to its skill modifiers in any form.</p><p></p><p>Racial Feats: Add the animal’s Hit Dice to the base character’s own Hit Dice to determine how many feats the character has. All lycanthropes gain Iron Will as a bonus feat.</p><p></p><p>+2 natural armor bonus in any form.</p><p></p><p>Special Qualities (see above): Alternate form, lycanthropic empathy, curse of lycanthropy (in animal or hybrid form only).</p><p></p><p>Afflicted lycanthrope: damage reduction 5/silver (in animal or hybrid form only).</p><p></p><p>Automatic Languages: As base creature.</p><p></p><p>Favored Class: Same as the base creature.</p><p></p><p>Level adjustment: Same as the base creature +2 (afflicted) or +3 (natural).</p><p></p><p></p><p>[B]Feats:[/B] Dodge(lvl1), improved initiative(human bonus), toughness(3rd lvl)</p><p></p><p>[B]Skill Points:[/B] 41 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Climb 6 +2 -2 +8</p><p>Handle Animal 6 +0 +6</p><p>Jump 6 +2 -2 +6</p><p>Listen 6 +1 +7</p><p>Ride 6 +2 +2 +9</p><p>Survival 6 +1 +7</p><p>Swim 6 +2 -4 +4</p><p>Balance.....................6....+2.............+8</p><p>Spot........................6....+1.............+7</p><p></p><p>[B]Equipment: Cost(gp) Weight(lbs)[/B]</p><p>Backpack 2 2</p><p>[]5 days rations 2.5 5</p><p>[]Waterskin 1 4</p><p>[]Bedroll .05 5</p><p>[]3 torches .03 3</p><p>[]Flint & steel 1 0</p><p>[]fishhook................. .1</p><p>[]signal whistle........... .8</p><p></p><p>Chain shirt 100 25</p><p>Signal whistle .8 0</p><p>Long sword 15 4</p><p>Throwing axe 8 2</p><p>Longbow 75 3</p><p>quiver 20 arrows 1 3</p><p> </p><p>[B]Total Weight:[/B]47.5lb [B]Money:[/B] 0gp </p><p></p><p>Light horse. Gray mare. "Hope" </p><p>riding saddle</p><p>bit & bridle</p><p>saddlebags</p><p>[]5 days feed</p><p>[]bedroll</p><p>[]winter blanket</p><p></p><p>Equipment weight on horse 52. Weight when mounted: 279.5 medium load</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 58lbs 116 195 </p><p></p><p>[B]Age:[/B] 17</p><p>[B]Height:[/B] 6 foot</p><p>[B]Weight:[/B] 180lb</p><p>[B]Eyes:[/B] Black</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] light coffee[/CODE]</p><p><strong>Appearance:</strong> Vanth is classically good looking; tall, dark and hansom. He is now pale, thin and nervous since contracting lycanthropy. </p><p></p><p><strong>Background:</strong> [/sblock]</p></blockquote><p></p>
[QUOTE="Manzanita, post: 2987284, member: 10109"] OOC: Oh, as battle is joining, I should post Vanth's stats for your editing pleasure: Vanth McTavish. Male Human Ranger 2 Afflicted Werewolf [sblock] [CODE][B]Name:[/B]Vanth McTavish [B]Class:[/B] Ranger [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Chaotic Neutral [B]Deity:[/B] Grendath [B]Str:[/B] 14 +2 (6) [B]Level:[/B] 2 [B]XP:[/B] NA [B]Dex:[/B] 14 +2 (6) [B]BAB:[/B] +3 [B]HP:[/B] 33 (4d8+7) [B]Con:[/B] 13 +1 (5) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] 5/silver [B]Int:[/B] 12 +1 (4) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0 [B]Wis:[/B] 12 +1 (0) [B]Init:[/B] +2 [B]Spell Save:[/B] +0 [B]Cha:[/B] 10 0 (2) [B]ACP:[/B] -2 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +0 +2 +0 +2 +0 18 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +1 +4 [B]Ref:[/B] 3 +2 +5 [B]Will:[/B] 0 +3 +3 (incl iron will feat) [B]Weapon Attack Damage Critical[/B] Long sword +5 1d8+2 20x3 Throwing Axe +5 1d6+2 19-20x2 Long bow +5 1d8 19-20x2 [B]Languages:[/B] Common [B]Abilities:[/B] Human feat/skill bonus, Favored Enemy (animal), Track, wild empathy (+2), combat style(melee) - Two weapon fighting Afflicted Lycanthrope racial traits: +2 Wisdom. Physical abilities are increased by the animal form’s ability modifiers when a lycanthrope changes to its hybrid or animal forms. Size same as the base creature or the base animal form. Low-light vision in any form. Scent in any form. Racial Hit Dice: A lycanthrope adds the Hit Dice of its animal form to its base Hit Dice for race, level, and class. These additional Hit Dice modify the lycanthrope’s base attack bonus and base saving throw bonuses accordingly. Racial Skills: A lycanthrope adds skill points for its animal Hit Dice much as if it had multiclassed into the animal type. It gains skill points equal to (2 + Int modifier, minimum 1) per Hit Die of the animal form. Any skills that appear in the animal’s description are treated as class skills for the lycanthrope’s animal levels. The lycanthrope’s maximum skill ranks are equal to its animal form Hit Dice + its racial Hit Dice (if any) + its class levels + 3. Any racial skill adjustments of the lycanthrope’s base race and its animal form (but not conditional adjustments) are added to its skill modifiers in any form. Racial Feats: Add the animal’s Hit Dice to the base character’s own Hit Dice to determine how many feats the character has. All lycanthropes gain Iron Will as a bonus feat. +2 natural armor bonus in any form. Special Qualities (see above): Alternate form, lycanthropic empathy, curse of lycanthropy (in animal or hybrid form only). Afflicted lycanthrope: damage reduction 5/silver (in animal or hybrid form only). Automatic Languages: As base creature. Favored Class: Same as the base creature. Level adjustment: Same as the base creature +2 (afflicted) or +3 (natural). [B]Feats:[/B] Dodge(lvl1), improved initiative(human bonus), toughness(3rd lvl) [B]Skill Points:[/B] 41 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Climb 6 +2 -2 +8 Handle Animal 6 +0 +6 Jump 6 +2 -2 +6 Listen 6 +1 +7 Ride 6 +2 +2 +9 Survival 6 +1 +7 Swim 6 +2 -4 +4 Balance.....................6....+2.............+8 Spot........................6....+1.............+7 [B]Equipment: Cost(gp) Weight(lbs)[/B] Backpack 2 2 []5 days rations 2.5 5 []Waterskin 1 4 []Bedroll .05 5 []3 torches .03 3 []Flint & steel 1 0 []fishhook................. .1 []signal whistle........... .8 Chain shirt 100 25 Signal whistle .8 0 Long sword 15 4 Throwing axe 8 2 Longbow 75 3 quiver 20 arrows 1 3 [B]Total Weight:[/B]47.5lb [B]Money:[/B] 0gp Light horse. Gray mare. "Hope" riding saddle bit & bridle saddlebags []5 days feed []bedroll []winter blanket Equipment weight on horse 52. Weight when mounted: 279.5 medium load [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 58lbs 116 195 [B]Age:[/B] 17 [B]Height:[/B] 6 foot [B]Weight:[/B] 180lb [B]Eyes:[/B] Black [B]Hair:[/B] Black [B]Skin:[/B] light coffee[/CODE] [B]Appearance:[/B] Vanth is classically good looking; tall, dark and hansom. He is now pale, thin and nervous since contracting lycanthropy. [B]Background:[/B] [/sblock] [/QUOTE]
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