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<blockquote data-quote="perrinmiller" data-source="post: 5764701" data-attributes="member: 88649"><p><span style="color: Cyan">The two huge creatures continue bashing away at each other, Syldar <span style="color: Gray">(NPC'd)</span> keeps her attention partially focused on the golem. She takes a shot at the druid, but missed.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Chaucer <span style="color: Gray">(NPC'd)</span> moves closer and also tries to hit the druid with an arcane imbued arrow. That shot sails overhead to thunk into the palisade just beyond. He continues his inspiration.</span></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/CharauKa.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><span style="color: Cyan">The druid swings his weapon and connects with Kalinn's side for a light wound. Then she steps back to only be pursued by Mandalo.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span>[OOC]Combat: Round 6[/OOC][sblock=Combat Information]Syldar & Chaucer missed.</p><p>Druid hits Kalin for 10 dmg</p><p>Mandalo steps up</p><p></p><p><u>Initiative:</u></p><p>You guys</p><p>Ape-men</p><p></p><p><u>Tactical Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/BDEnc8Map06.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Notes:</p><p>1. Getting out of the pits, DC 8 for either Climb or Jump to only cost +5ft movement. Failure means it costs an extra +10ft instead. Add +5DC if no hands are free.</p><p>2. Going down elevation is +5ft movement unless making DC8 Jump check</p><p></p><p>[code]Aradra: 20/42 HP remaining; </p><p>Shadow: 16/18 HP remaining; Entangled</p><p>Syldar: 20/26 HP remaining; </p><p>Markas: 40/48 HP remaining; </p><p>Kalinn: 40(45)/50(65) HP remaining; 10 dmg</p><p>Mandalo: 51/47 HP remaining;</p><p>Chaucer: 22/22 HP remaining; </p><p></p><p>Conditions in effect: Heroism (Mandalo), Inspire Courage +1, </p><p>Rage & Shield (Kalinn AC 20)</p><p></p><p>Spells Cast: Shield (Kalinn), Heroism & Grease (Syldar), Glitterdust (Chaucer),</p><p>Abilities Used: 3 rounds Bard Perf (Syldar), 4 round Bard Perf (Chaucer),</p><p>4 rnd Rage (Kalinn)</p><p>[/code]<u>Enemy Status:</u></p><p>[code]Tiger: 32dmg, dead</p><p>Druid: 29 dmg; </p><p>CK1: 24 dmg; Unconscious & Dying</p><p>CK2: 29 dmg; Unconscious & Dying</p><p>CK3: 28 dmg; Unconscious & Dying</p><p>CK4: 25 dmg; Unconscious & Dying[/code][/sblock][GM]Everyone is up for Round 6.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5764701, member: 88649"] [COLOR=Cyan]The two huge creatures continue bashing away at each other, Syldar [COLOR=Gray](NPC'd)[/COLOR] keeps her attention partially focused on the golem. She takes a shot at the druid, but missed. Chaucer [COLOR=Gray](NPC'd)[/COLOR] moves closer and also tries to hit the druid with an arcane imbued arrow. That shot sails overhead to thunk into the palisade just beyond. He continues his inspiration.[/COLOR] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/CharauKa.jpg[/IMG] [COLOR=Cyan]The druid swings his weapon and connects with Kalinn's side for a light wound. Then she steps back to only be pursued by Mandalo. [/COLOR][OOC]Combat: Round 6[/OOC][sblock=Combat Information]Syldar & Chaucer missed. Druid hits Kalin for 10 dmg Mandalo steps up [U]Initiative:[/U] You guys Ape-men [U]Tactical Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/BDEnc8Map06.jpg[/IMG] Notes: 1. Getting out of the pits, DC 8 for either Climb or Jump to only cost +5ft movement. Failure means it costs an extra +10ft instead. Add +5DC if no hands are free. 2. Going down elevation is +5ft movement unless making DC8 Jump check [code]Aradra: 20/42 HP remaining; Shadow: 16/18 HP remaining; Entangled Syldar: 20/26 HP remaining; Markas: 40/48 HP remaining; Kalinn: 40(45)/50(65) HP remaining; 10 dmg Mandalo: 51/47 HP remaining; Chaucer: 22/22 HP remaining; Conditions in effect: Heroism (Mandalo), Inspire Courage +1, Rage & Shield (Kalinn AC 20) Spells Cast: Shield (Kalinn), Heroism & Grease (Syldar), Glitterdust (Chaucer), Abilities Used: 3 rounds Bard Perf (Syldar), 4 round Bard Perf (Chaucer), 4 rnd Rage (Kalinn) [/code][U]Enemy Status:[/U] [code]Tiger: 32dmg, dead Druid: 29 dmg; CK1: 24 dmg; Unconscious & Dying CK2: 29 dmg; Unconscious & Dying CK3: 28 dmg; Unconscious & Dying CK4: 25 dmg; Unconscious & Dying[/code][/sblock][GM]Everyone is up for Round 6.[/GM] [/QUOTE]
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