Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Bloodied and Reduced Defenses
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 7965440" data-attributes="member: 18"><p>This isn't "a little harsher" dude, this massively harsher.</p><p></p><p>On the other hand, for a semi-gritty game, the system you propose is quite attractive, albeit deeply asymmetrical to the point where you'd need to re-balance encounters (steeply downward, I should think - probably do less encounters/day).</p><p></p><p>Re: spending HD, do you allow them to only spend one, or as many as it takes? I actually kind of like the latter idea, because that means HD actually get used up, and having PCs with exhaustion is a lot less interesting than having PCs potentially having exhaustion if they don't do something to prevent it. I do agree with the exhaustion on 0 HP - that's a good way to prevent the Yoyo effect. Right now in the groups I play in, there's little or no point casting a heal until someone is on the floor, in combat. Which is rather different dynamic to any previous edition and I don't feel works ideally.</p><p></p><p>Your greatest enemy is probably Goodberry, so I'm guessing you've houserule'd that or your players haven't found out about its terrifying power yet (basically banking spell slots into tons of HP for the next day, and always ensuring the PCs are well-fed/watered).</p><p></p><p>I think I'd probably use this system if I started an entirely new campaign.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7965440, member: 18"] This isn't "a little harsher" dude, this massively harsher. On the other hand, for a semi-gritty game, the system you propose is quite attractive, albeit deeply asymmetrical to the point where you'd need to re-balance encounters (steeply downward, I should think - probably do less encounters/day). Re: spending HD, do you allow them to only spend one, or as many as it takes? I actually kind of like the latter idea, because that means HD actually get used up, and having PCs with exhaustion is a lot less interesting than having PCs potentially having exhaustion if they don't do something to prevent it. I do agree with the exhaustion on 0 HP - that's a good way to prevent the Yoyo effect. Right now in the groups I play in, there's little or no point casting a heal until someone is on the floor, in combat. Which is rather different dynamic to any previous edition and I don't feel works ideally. Your greatest enemy is probably Goodberry, so I'm guessing you've houserule'd that or your players haven't found out about its terrifying power yet (basically banking spell slots into tons of HP for the next day, and always ensuring the PCs are well-fed/watered). I think I'd probably use this system if I started an entirely new campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bloodied and Reduced Defenses
Top